![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Rear Admiral
![]() |
![]()
I played that way a lot, but got to where I settled for contacts on and cams off as pretty realistic. Taking a good depth charging and having no upstairs view slows you down but much more dramatic not knowing. I do recall using the scope a few times to watch underwater when in minefields D.
__________________
![]() You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it. |
![]() |
![]() |
![]() |
#2 | |
Navy Seal
![]() |
![]() Quote:
I released couple depth charge mods for TMO recently, really changed things up. Tough, can kill your sub, just in a more realistic manner. Keeps damaging systems until cant stay afloat . Actually about to tweak the mod again. |
|
![]() |
![]() |
![]() |
#3 | |
Rear Admiral
![]() |
![]() Quote:
__________________
![]() You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it. |
|
![]() |
![]() |
![]() |
#4 |
Chief
![]() Join Date: Nov 2019
Location: Minnesota
Posts: 325
Downloads: 535
Uploads: 1
|
![]()
I play with contacts and cams on. Contacts because I have a fire control party tracking my target for me and cams because I like seeing my handy work. I don't use cams to cheat on identifying targets.
I'm not using contacts as much now that I'm using OTC and an omnimeter.
__________________
"It's impossible to make anything fool proof....Fools are too ingenious!" |
![]() |
![]() |
![]() |
#5 | |
Navy Seal
![]() |
![]() Quote:
|
|
![]() |
![]() |
![]() |
#6 |
Nub
![]() Join Date: Sep 2020
Location: Eugene, Oregon
Posts: 4
Downloads: 15
Uploads: 0
|
![]()
Kind of a foolish question here, but I am wondering how I can manage my contact and cam settings while running TMO. I know that TMO overrides some settings, so before starting a patrol, what would I tweak? The main menu options individually, or the difficulty selection when starting a new career?
Sorry if this is obvious, I am just a tad unclear on what menu switches actually "work" when a super mod is controlling so many game parameters behind the scenes. Thank you! --- Side note: any way to turn free/external camera on during a campaign which began with it turned off? |
![]() |
![]() |
![]() |
#7 | |
Mate
![]() Join Date: Feb 2008
Location: Queensland, Australia
Posts: 54
Downloads: 214
Uploads: 0
|
![]() Quote:
__________________
Can't help coming back to SH3! ![]() |
|
![]() |
![]() |
![]() |
#8 |
Nub
![]() Join Date: Sep 2020
Location: Eugene, Oregon
Posts: 4
Downloads: 15
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
|
|