![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
CTD - it's not just a job
|
![]() Quote:
1. Do not clean the registry. It is not necessary, and might mess-up other installs of Silent Hunter 4. All SH4 does in the registry upon install is register that first install path and license. Copies made after that are not registered. Another install is not possible (unless of course, you clean the registry).You should make an archive copy of your fresh install there in the middle of #3, and just use that next time you need a "fresh" install. Also, with an nVidia card, you might be able to use the nVidia Profile Inspector to set the framerate if desired. While the game's clock gets out of whack with the system clock if you exceed 30fps, you could try the game's setting for vsync link, but watch for "tearing" and other issues... The big thing though is the Save folder. When you run the Stock game, activate the mod, then attempt to run the game, you have a mix of Stock and modded files in the Save folder... the other steps are extraneous, but do no real harm to that particular install set-up. ![]()
__________________
"...and bollocks to the naysayers" - Jimbuna |
|
![]() |
![]() |
![]() |
#2 |
Chief
![]() Join Date: Nov 2019
Location: Minnesota
Posts: 325
Downloads: 535
Uploads: 1
|
![]()
Thanks for all the suggestions! I will put them in play and report back.
Question: what is the better choice 4Gig Patch, LAA or NT core? I've been away from windows for a while now and I'm still getting into the swing of things. I been working in Linux Red Hat and Ubuntu where life is so much easier. Thanks for all your patience! ![]() MacG
__________________
"It's impossible to make anything fool proof....Fools are too ingenious!" |
![]() |
![]() |
![]() |
#3 |
CTD - it's not just a job
|
![]()
For simplicity, 4Gig Patch. For dot netFramework interface, LAA, but [kurl=https://ntcore.com/?page_id=371]NTCore 4GB Patch[/url] is fine also. All three do the same thing, and flip the bits in an executable file's header. The only differences are in the interface, with LAA winning the race there, with 3 "styles", if you will, of Basic, Intermediate & Advanced Modes. CapnScurvy has a good write-up on LAA in his Windows10; Large Address Aware; SH4 Install TEC tutorial, but I like NTCore's interface also, and you cannot argue with the simplicity of the 4Gig Patch from Jeff-Groves (Privateer). Your choice.
You can run SH4 in some flavors of Linux, with some flavors of WINE, though we'd need one of the resident Linux experts to help with anything newer than 3 years ago, which my last foray into Linux Ubuntu Studio. One absolutely ~HUGE~ thing to watch-out for with Linux is "paths". Windows doesn't care if you have an uppercase letter for a folder name, such as "Data" versus "data". In Linux though, those would be two different folders... So all references in cfg, ini, upc, etc. files, such as skin references, conning tower references, as well as all mods would have to be checked for "data" versus "Data"... ![]()
__________________
"...and bollocks to the naysayers" - Jimbuna |
![]() |
![]() |
![]() |
#4 |
Chief
![]() Join Date: Nov 2019
Location: Minnesota
Posts: 325
Downloads: 535
Uploads: 1
|
![]()
I'll try the 4Gig Patch. I'm into simplicity.
I have SH4 (the out of the box) version in my Ubuntu partition. It's really stable but like you mentioned, anything more requires WINE. WINE is great - once you get it working. Yes it's not an emulator but an abstraction layer which is really picky with paths and file names. Steam has been invested with Proton. I played Proton games and it works quite well. SH3 and 4 work well with it. Proton has been a side port from Codeweavers, the Cross Over people. There's a linux project called Danger of the Deep. It's pretty much dead. The last entry in the subversion site is 2011. I had contacted the development team about pitching a hand with development and I didn't hear anything. Too bad, it had a lot of potential. I think once a program is developed to port Windows games into Linux, we're going to see a mass immigration into linux.
__________________
"It's impossible to make anything fool proof....Fools are too ingenious!" |
![]() |
![]() |
![]() |
#5 |
CTD - it's not just a job
|
![]()
Well, as they say, Wine Is Not an Emulator... lol - but yeah, I got tired of having to change just about everything from "data" to "Data" just to get a mod to work in the game, but maybe once we get some "stability" to FotRSU, we'll work on that aspect, along with a German translation...
__________________
"...and bollocks to the naysayers" - Jimbuna |
![]() |
![]() |
![]() |
#6 |
Chief
![]() Join Date: Nov 2019
Location: Minnesota
Posts: 325
Downloads: 535
Uploads: 1
|
![]() VICTORY!!! I have met the enemy and he is me!! ![]() I followed the instructions and I'm up and running. I wasn't able to use 4Gig Patch so I used LAA. I was getting an error message I couldn't work past. I've had success with LAA in other deployments. I found an alternative to d3d Antilag. I used the nVidia control panel and set 50fps for all my older games. I'm cruising in my brand new shiny Type IX looking to rain destruction on the Allied shipping. Thanks for all the help! This sim is much more fun when it works! ![]() MacGregor sends Bravo Zulu ![]()
__________________
"It's impossible to make anything fool proof....Fools are too ingenious!" |
![]() |
![]() |
![]() |
#7 | |
CTD - it's not just a job
|
![]() Quote:
![]() ![]()
__________________
"...and bollocks to the naysayers" - Jimbuna |
|
![]() |
![]() |
![]() |
#8 |
Chief
![]() Join Date: Nov 2019
Location: Minnesota
Posts: 325
Downloads: 535
Uploads: 1
|
![]()
Question regarding orders:
The marker on the map doesn't match the written orders. Which one do I follow?
__________________
"It's impossible to make anything fool proof....Fools are too ingenious!" |
![]() |
![]() |
![]() |
|
|