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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Torpedoman
![]() Join Date: Aug 2003
Location: Denmark (Falster)
Posts: 114
Downloads: 55
Uploads: 0
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#2 |
Samurai Navy
![]() Join Date: Nov 2005
Location: Atlántico Sur
Posts: 558
Downloads: 406
Uploads: 0
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For those who do not know where is the option to select the language in English.
Cold Waters 5_9_2020 20_36_29.jpg Cold Waters 5_9_2020 20_44_00ru.jpg
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Cold Waters 1968 Campaign LINK a lista de Youtube My Blog: www.marenguerra.blogspot.com |
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#3 |
Swabbie
![]() Join Date: Nov 2016
Posts: 5
Downloads: 7
Uploads: 0
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Thank you for your help and time. My brother helpt me. Teamviewer is a great thing. It was very simple for him. I Am very glad I did not kill my computer but in reallife I think it is better for me to keep repairing schips. Again thanks a lot.
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#4 |
Gefallen Engel U-666
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Spielmann
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#5 |
Nub
![]() Join Date: Sep 2020
Posts: 2
Downloads: 2
Uploads: 0
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hello all thank you very much for all the work on epic mod!
first time installer and i might have a problem: all units on the global/strategic map 2000 nato campaign global is moving very very fast, much more noticeable than vanilla and playable subs mod. is there a setting etc. that i need to tweak for them to slow it all down? em2.23 + steel sharks latest tweak that he mentioned above, cheers tia. |
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#6 |
Gefallen Engel U-666
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cwmurt!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#7 |
Watch
![]() Join Date: Aug 2007
Location: Münsterland , too far from the Sea .
Posts: 28
Downloads: 63
Uploads: 0
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Hi everyone.
Having alot of fun in the 1968 North Atlantic in my Juliet . One quick question, do the surface escorts have a limited amount of torpedoes to use or can they just fire them ad infinitum if they have a valid contact ? Thanks and well done the modders, R |
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#8 | |
Sailor man
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#9 |
Medic
![]() Join Date: Dec 2009
Posts: 168
Downloads: 389
Uploads: 1
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#10 | |
Swabbie
![]() Join Date: Jul 2015
Posts: 9
Downloads: 31
Uploads: 0
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They forgot a "0" for a setting. go to your gamedata, overide, streaming assets etc, campaigns, campaign 3 I think is the one with the problem. Open the text file and look for MapTimeCompression=3600. If its 3600 its ok. The campaign with the issue has 360. Just add a "0" |
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#11 |
Sailor man
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Hi! Link is updated 13.09.20, critical fixes in USSR Campaigns
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