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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1546 |
Planesman
![]() Join Date: May 2020
Location: South Ayrshire, UK
Posts: 199
Downloads: 5
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In that case it would be useful to know which funnel is the "correct" one and delete the other as they differ.
If this is required, please let me know and I will update my silhouette accordingly.
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#1547 |
CTD - it's not just a job
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I did find several images of Russian DD that are in fact very similar to the FotRSU version, as JapLance mentions. Go ahead and keep the stacks the way they are. There is a slim chance we might add a Soldati and Clemson to the Russia Roster (after seeing the info), but they would be small clones of the existing ships, and would use the current sillouettes - if we did do that. There is little call for Russian mow vessels in FotRSU, except the Northern Kuriles and up. Everything "merchant" they had was "neutral", as far as Japan was concerned, and therefore unescorted...
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"...and bollocks to the naysayers" - Jimbuna |
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#1548 |
Planesman
![]() Join Date: May 2020
Location: South Ayrshire, UK
Posts: 199
Downloads: 5
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OK, I will return the funnels to how they were on my silhouette. That just leaves the .EQP file to be corrected though.
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Caselabs S8 : Intel i7-7700K 4.5GHz / 32Gb DDR4 3000 / Asus 1080 Ti / Samsung 960PRO 1Tb / Dell U2715H 27" 2560x1440 / Corsair AX1200i / APC SMT1500I / Windows 10 PRO |
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#1549 |
CTD - it's not just a job
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Copy that. Thanks!
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"...and bollocks to the naysayers" - Jimbuna |
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#1550 |
Navy Seal
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I have yet to experience a kamikaze in FOTRS. I am interested in seeing this and incorporating it in my TMO traffic update and using it FOTRS as well. Just curious how you guys got it to work? these planes actually crash into ships? how effective? Will really make for some danger and especially make battles of leyte okinawa etc intense. 've written campaign missions supporting the big invasions in late 44 and 45.
Years ago i saw a an ai betty crash int a troopship off okinawa after the AA guns damaged it. Counted it as a fluke. |
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#1551 |
Sonar Guy
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Sometimes the bow planes on the Balao work; other times they're retracted vertically and embedded in the hull. I'd assumed this was a sign of a corrupted save but the last patrol showed it not to be the case. It happened sporadically before returning to normal.
IIRC, this has happened occasionally since my first FotRSU career. |
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#1552 |
Ace of the Deep
![]() Join Date: Feb 2004
Location: Colorado
Posts: 1,074
Downloads: 397
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Perhaps this is better posted to the Patrols and Screenshots section, but I wanted to see what would happen if I made an entire war career on just one boat. For the sake of honesty, I play with auto-targeting and map contacts on, and with the external cameras available, but no event camera. With duds on, the realism factor is 74%, if I remember correctly.
Started a career out of Midway on Dec. 8, 1941. My one and only boat was a Tambor class, USS Tuna (SS-203). Stayed with that home port and boat through a career that ended on August 8, 1945 after arriving from my 22nd patrol. Without a single harbor raid we amassed over 1.7 million tons, mostly because I found a few of the places where Propbeanie routed some large ships/tankers/whalers and a few convoys (Thanks, Props!). In those 22 patrols, I was awarded 15 Navy Crosses, 4 Navy Commendation Medals, 3 Bronze Stars, and 1 Purple Heart. The interesting part was that because so many patrols were successful, including the first four, I was offered no less than 7 new subs, each of which I turned down to see what would happen. The offers came after the 4th patrol, and then regularly after each group of 3 patrols, if that makes sense. Apparently the accumulated renown was sufficient to get the upgrades on a timely basis. Actually, nothing much else happened in the way of upgrades. There was no refit of the conning tower, the only upgrade in the AA gun was from a .50 Cal to a 20mm and then to a twin 20mm. Was never offered a 40mm or a twin 40mm. Did get the expected upgrades to radars and the deck gun on a reasonable schedule. It was surprising that I was not able to upgrade the AA armament. That twin 20mm is virtually useless even in the hands of a gunner rated at 107% effective, hence the Purple Heart. Either the radar is less effective than it should be, or the sonar is way too effective, especially when surfaced. Although it was a nuisance to have to turn the radar off every time the boat surfaced from a dive, I found the sonar was equal to it for detecting even surface targets, without giving away my position. Would be nice to be able to turn it off completely, as we can with the Air Search Radar. Anyway, I had never taken a single boat through the entire was, and thought it worth reporting on the upgrade activity. Next time I think I'll start at Pearl in the oldest boat they have, but I'll take all the upgrades Comsubpac will offer. ![]()
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#1553 |
Frogman
![]() Join Date: Dec 2010
Posts: 291
Downloads: 56
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Dirty secret? I also use assisted targeting ("lock-on" mode) and map contacts.
No external cams though. You can move the regular views with the arrow keys enough to satisfy me. All this brings me down to a realism rating of about 85%. Yes, I know I'm a terrible person for not inputting everything into the TDC manually based on onscreen measurements and/or external paper plots, but I justify it as having a crackerjack crew backing me up. Also, it's still possible to miss even with the "auto" solution.
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Windows 10 Pro (x64) |
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#1554 | ||||
CTD - it's not just a job
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"...and bollocks to the naysayers" - Jimbuna |
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#1555 | |
Ace of the Deep
![]() Join Date: Feb 2004
Location: Colorado
Posts: 1,074
Downloads: 397
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That said, one thing about letting about letting them pick up your radar signal is that if you are far enough away when you can tell they are coming after you, turning off the radar and making a quick dodge in an other direction will cause them to miss you. They tend to hunt around where you were when they started the chase, so it has the effect of drawing off one or more of the escorts leaving you free to drive back to the main group. Makes the game much more interesting! ![]()
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#1556 | |
Sonar Guy
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Anyone know the relative ranges of Japanese radar and possible Metox at DD mast height? |
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#1557 |
Frogman
![]() Join Date: Dec 2010
Posts: 291
Downloads: 56
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Finally got around to trying FotRSUE 1.1.
So far so good. I see the devs have greatly increased harbor defenses. Also the beta patch (101_prBetaPatch_v1.1.7z). You're supposed to install it after using JGSME to install FotRSUE itself, and then dismiss the warning messages, yes? Should I be getting sonar contacts when surfaced?
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Windows 10 Pro (x64) |
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#1558 | |
Argentinian Skipper
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Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#1559 | ||||
CTD - it's not just a job
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![]() As for the sonar contacts on the surface, we used to have the sonar / hydrophone set to below the surface, but it was interfering with some aspects of the "devices" during normal use, so we put them back to stock heights for more consistency. Unfortunately, the player does get a bit of a "cheat" with how far out they can "see" with the hydrophone...
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"...and bollocks to the naysayers" - Jimbuna |
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#1560 | |
XO
![]() Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 424
Downloads: 658
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I saw it once at sea. I think it was around Midway somewhere. I was playing RSRD mod at the time.
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"Quando omni flunkus moritati" ![]() United States Navy 1979-1982 "AD2" Aviation Machinists Mate 2nd Class VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner) NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Ret) |
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