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Old 07-24-20, 11:32 PM   #1
DrJester
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Some new screenshots(found a few issues with transparency... AGAIN! Mostly caused on the light flares. Some need to be transparent, others need to have a black background, and that is throwing me off! haha). The last two is me experimenting with the night sky. But I think it is going to be a bust. Because to avoid the blurry stars(and thus, looking like blobs when you use any zooming) I would need to increase even further the size of the SKY_PAC.DDS, and that will eventually lead to OOM :/







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Old 07-25-20, 07:48 PM   #2
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Ok, I'm nearing completion, and I will be publishing a beta soon-ish for you guys to try. After looking at this for a while, I may have missed a thing or two, and it is always good to have another pair of eyeballs.










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Old 07-26-20, 09:54 AM   #3
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Quote:
Originally Posted by DrJester View Post
Ok, I'm nearing completion, and I will be publishing a beta soon-ish for you guys to try. After looking at this for a while, I may have missed a thing or two, and it is always good to have another pair of eyeballs.

Can´t wait. Looks awesome.

Many thanks for your job.

Fitzcarraldo
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Old 07-27-20, 12:28 PM   #4
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Here's the Beta!

If you find something I missed, please tell me what it is(preferably with a screenshot ) so I can try and fix it.

Thanks to everyone here at Subsim, but more specifically Vickers03. His help and insight was invaluable!

EDIT: Check OP for the link


[Going to post this on the OP, so it is easier for others to access it]
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Last edited by DrJester; 07-29-20 at 07:02 PM.
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Old 07-27-20, 12:38 PM   #5
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Originally Posted by DrJester View Post
Here's the Beta!

If you find something I missed, please tell me what it is(preferably with a screenshot ) so I can try and fix it.

Thanks to everyone here at Subsim, but more specifically Vickers03. His help and insight was invaluable!

http://www.mediafire.com/file/ti39hj..._V1.0_Beta.zip


[Going to post this on the OP, so it is easier for others to access it]
Downloading now for testing in FOTRSU 11.

Many thanks!

Fitzcarraldo
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Old 07-27-20, 03:26 PM   #6
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Default Beautiful, a few bugs

Having some bugs in the Control room
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Old 07-27-20, 03:30 PM   #7
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Default welcome aboard!

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Old 07-27-20, 05:36 PM   #8
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Originally Posted by johnmarrington View Post
Having some bugs in the Control room
Did you empty your Save folder? (Generally "C:\Users \UserName \Documents \SH4" by default). You would lose any progress you have made in the game, so if you want to keep that, either use MultiSH4, or copy and paste your Save data elsewhere for temporary safe-keeping.

Oh! and you might need to use something like LAA or the 4Gig Patch to get some more RAM available for the game to use...


Edit: Putting this on FotRSU, I do have issues when an airplane is shotdown and it is shown on the Event Camera, in that I get the black box around the explosion and smoke, like johnmarrington shows for his light halos. It sometimes happens with an explosion on a ship, like over-sized pixelation. It's like we're seeing the "edge" of the transparency for the graphic, but I do not have issues with the halos around the lights at all. Then, as a ship that is smoking heavily is sinking, and the smoke loses its "source", it will "hitch" and "skip" its way across the screen, like it can't decide where to draw itself. Slight graphics anomalies, that could well be a problem in FotRSU's graphics also. On the Core i5 5th gen laptop (onboard Intel video), I do see an adverse effect on framerate, knocking it down into the 20's, with glitches where the screen will "freeze" for a moment or two, which is what I was getting after a Windows Update a few weeks ago, but I had adjusted that out. Now it's back. I do not get that on my old DuoCore Quad desktop, which is slower than the laptop, but has a 560ti graphics card.
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Last edited by propbeanie; 07-27-20 at 09:42 PM. Reason: FotRSU update
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