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Old 07-15-20, 01:52 AM   #1
vickers03
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ocean textures look really good
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Old 07-15-20, 05:05 AM   #2
Mad Mardigan
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Nice... especially love the sun & sky, water looks spectacular, as vickers said.



Any idea of when to expect a release of the mod.? Just curious...

M. M.

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Old 07-15-20, 01:24 PM   #3
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Hopefully soon. I need to find out what texture is causing a semi-greyish semi-transparent water splash(probably something due the upscaling), and manually do the trees, since it didn't look good when I upscaled them.

I also need to find the textures for the mounted AA gun to upscale them too.

But here's small flawed demo(no sky textures yet). I've tested it on the museum and doesn't crash the game. [Check the OP for the link]


The scene.dat is from the TMO mod. It was the only one I found that fixed the jelly water for me. So I'm using it as basis for the sun.

When I'm done with everything, I need to document the changes and what I changed for future proofing and making it easy to the modder or some user who wants to merge it to something else in the future.

Last edited by DrJester; 07-29-20 at 07:03 PM.
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Old 07-15-20, 01:30 PM   #4
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SHO Re: Mod release...

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Originally Posted by DrJester View Post
Hopefully soon. I need to find out what texture is causing a semi-greyish semi-transparent water splash(probably something due the upscaling), and manually do the trees, since it didn't look good when I upscaled them.

I also need to find the textures for the mounted AA gun to upscale them too.

But here's small flawed demo(no sky textures yet). I've tested it on the museum and doesn't crash the game. https://www.mediafire.com/file/ljmcm.../data.zip/file


The scene.dat is from the TMO mod. It was the only one I found that fixed the jelly water for me. So I'm using it as basis for the sun.

When I'm done with everything, I need to document the changes and what I changed for future proofing and making it easy to the modder or some user who wants to merge it to something else in the future.




Cool.. cool.. can understand wanting to make sure it is as error free as possible, so no rush... was understandably curious.



Will look forward to when it is , best to you in this endeavor...

M. M.

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Old 07-15-20, 07:47 PM   #5
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Quote:
Originally Posted by Mad Mardigan View Post




Cool.. cool.. can understand wanting to make sure it is as error free as possible, so no rush... was understandably curious.



Will look forward to when it is , best to you in this endeavor...

M. M.


Thanks! You can enjoy the water(and probably that white square I mentioned too haha) for now. I'm now bugtesting the trees I just made. I've also upscaled the face textures of the sub crew.
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Old 07-15-20, 08:45 PM   #6
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Say... face textures... can you make the crew look like they're Japanese? Of course, I would need uniforms also...

When I tried doing that, they looked worse than something Dr. Frankenstein could come up with... - downright scary, they were!
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Old 07-22-20, 08:37 PM   #7
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I've been testing a few things and improving on a lot of others. In fact, I found out that if you use the EAX mod for Fallout New Vegas, you get actual EAX!

https://www.nexusmods.com/newvegas/mods/65094

Some screenshots of what I have finished, including trees and terrain textures. Some had to be replaced instead of being upscaled. Because they looked horrible.









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