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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Apr 2011
Location: Trier, Germany
Posts: 187
Downloads: 429
Uploads: 0
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yeah its a pain in the butt. Have to make sure what you shoot at.
But you could alter the "Basic.cfg" in the data folder to stop getting such a penalty. |
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#2 |
Torpedoman
![]() Join Date: Jun 2013
Posts: 113
Downloads: 33
Uploads: 0
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Is there a working tutorial in the mod, or can someone point to a tutorial video on Youtube fitting for the mod? Looks like I finally have to learn how to calculate torpedo solutions. xD
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#3 |
Stowaway
Posts: n/a
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Here's a fix for the Type VIIB rudders I reported earlier:
https://mega.nz/file/Q4oBQA7Z#naeyXz...t2Y5nQ_kfPzvUc As predicted, the Y axis was not aligned with the hinge points of the rudder 3D models. An easy fix. |
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#4 | |
Navy Seal
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![]() Thank you ![]()
__________________
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