SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-16-06, 04:29 AM   #11
gouldjg
Grey Wolf
 
Join Date: Mar 2005
Location: Manchester UK
Posts: 881
Downloads: 4
Uploads: 0
Default

It is too technical for me but I just thought of it as a option for other convoys that are not wolfpacked.

Maybe its a no no or infact there is a easier method with similar results is right under our noses. I just thought I would throw an idea in.

I have 0% experience of editing convoys etc so I will leave that to the pro's. What I do know is that a alert DD is far harder to slip past than a docile DD.

Just reading your thread and the idea of subs with no weapons and low hitpoints would probably produce the same result
__________________
My Mods

Gouldjg's Crew Ability Balancing Mod for SH5 1.2
http://www.subsim.com/radioroom/showthread.php?t=169630

Last edited by gouldjg; 06-16-06 at 04:32 AM.
gouldjg is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:54 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.