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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 |
Stowaway
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Well, i don't use sh5 shaders for now, but use filters from sh5, i don't know is it help. Still can't get faultless picture. But if we get real mechanics of that, the water surface have greyish unlighted surface if you look to the side, where the sun, and it have colored (sky colors) surface if you look to other side. What shaders you managed to use without glitches? Clouds shaders for me could not be applied.
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