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06-08-20, 09:55 AM | #1 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,376
Downloads: 527
Uploads: 5
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What pixel size was the original captain's picture? I am trying to resize my image to fit the captains picture size. Or does it automatically resize it?
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There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
06-08-20, 05:52 PM | #2 | |
Admiral
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Re: Questions, concerning LABEL_CPT ...
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I know I am quoting the beast here, but... My question, also pertains to sizing, as well... but for Me it pertains to the LABEL_CPT .dds file. Don't know how but.. on 1 of them, the 1 that is a brownish in color label for the skipper's quarters, it somehow jumped up a tad bit in size wise. The black 1 looks to be about the size it is in the mod folder. I downloaded the mod, saved it to My secondary hard drive & transferred a copy of it over to the main drive.. after I unzipped it, of course... Want to get it back to the correct size it should be, while retaining the editing for My skippers nom deguerre aka J. T. Mardigan, in this instance. 2nd thing also involving the same item.. Am skippering a Sargo class sub, and took a lil' walk about to that area & noticed a weird thing... all the labels such as battle phone, other crew compartments, are sporting the brownish plates... except for My skipper's area. For some odd reason, it is the black LABEL_CPT & despite knowing that .dds is edited with My Nom De Guerre of J. T. Mardigan, C.O., and it shows such on the .dds file in the mod folder in the MODS folder... it's black with the screws holding it in place... My moniker, is NOT showing up on it though. Any ideas as to why.??? Know that in the downloaded & unzipped copy, that both LABEL_CPT.dds files are in the folder tex, LABEL_CPT being the black 1 & LABEL_CPT2 being the brownish colored 1. I have it that same way in the tex folder ( & yes, both are edited with My skipper's moniker of J. T. Mardigan, the only difference being the aforementioned size difference.. don't think that would result in this issue, I don't think.. unless from you saying it does... in that case, getting it resized appropriately...) in the MODS folder for activation via JSGME. Any info on resolving these 2 issues, will be greatly appreciated. Mad Mardigan p.s. Some oddity of surprise.. taking a day trip back through the download & unzipped copy & the complete transferred over copy to the MODS folder.. I found this item in there... Gato_CR_LM1_LightMap, 7zipped no less... in the whole shebang. Am going to go out on a limb here & say that that should NOT be in the \Fleetboat Interior-Officer's Quarters\Fleetboat_Interior-Officers_Quarters_FOTRSU_v1.1_EN\Data\Textures\TNo rmal\tex folder... I hope... (no bloody idea why, but upon previewing all this.. TNormal, in the above copy/paste of the location, is divided as it is... go figure) After doing a trip through the entire mod package, can safely say.. that that is the only oddball found... M. M.
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06-09-20, 11:17 AM | #3 |
CTD - it's not just a job
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Look in vickers03's original files as to their "size", for like the "LABEL_CPT.dds" is 256x128 pixels at 72 dpi in the dds file. The original text is about 18 pixels high. You need a "blank" label background, and text layer on top with a tranparency for the background, and Save it to something like PSD if in PhotoShop, or some other format that preserves the transparency, so that you have something that is not as compressed as dds, such that you can do future edits more easily... such as your current Captain dies on his 2nd patrol - as happens to me all to often... That way, you already have your "blank" ready, and all you have to do is edit the text layer, and then Save As dds with DXT version 5 interpolated transparency...
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06-09-20, 01:39 PM | #4 | |
Admiral
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Went & applied what you said, I believe into creating another set of name plates, and.. having done that as described.. am in the process of testing them out. Know vickers is busy, but still holding out for an answer to the p.s. section of My original post about this subject.. about that zipped file, in the tex folder of the mod.. do I need to delete it, unzip the sucker or what.. exactly. Am kind of the idea, that it probably just needs deleting.. but.. I have been known to be incorrect in My thought processes before & will inherently do so again.. hey, I'm human.. that's why there are erasers on pencils & some pens.. Any how... thanks for the info propbeanie ol' chap.. Mad Mardigan
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06-09-20, 03:50 PM | #5 | |
Grey Wolf
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06-09-20, 03:54 PM | #6 |
Admiral
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So, that being the case, My thoughts on it being safe to drop kick out, are confirmed...
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06-19-20, 07:02 PM | #7 |
Admiral
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Re: LABEL_CPT... got 'er done... failure... Ugh...
When I 1st did it, got the blasted thing edited & was viewable when I strolled the boat to My quarters... since then, that 1st edit now refuses to work & the subsequent attempts to re-edit a new 1, have failed.. am scrapping the whole thing & have reinserted the old label cpt's back in... In the mean time, have run up the white flag...
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