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Old 06-05-20, 10:47 AM   #1
HK_01
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Quote:
Originally Posted by KaleunMarco View Post
how high on the Time Compression (TC) scale do you go?
anything higher than 1024 will definitely mess with the solar day.
it is an unexpected feature of Ubi's design of SH4. what can i say?
I definitely went higher than that during my first patrol, but the day night cycle was still accurate upon ending the patrol and remains accurate in the second patrol until I load a save. So, in theory, if I went through the entire second patrol in one sitting it would presumably not be an issue, but I don't usually play that long uninterrupted. Is there any possibility that the game somehow applies either the time or the day/night cycle as it would be in Hawaii (or another place in the Pacific theater) upon loading a save? The time difference would roughly fit and knowing nothing about how the game actually works beneath the surface, that intuitively would make sense to me as to why it just suddenly inverts day and night.


Edit: Okay, nevermind. I turned on VSync (had it off because my 5700 XT didn't play nice with VSync in some titles) and the issue seems to be gone. Thanks for posting the link to that Base Time post, otherwise I probably wouldn't have considered that as a solution!


Edit 2: Never mind again. After a while of normal playing, the issue is back. It also wipes my map markings and plotted course btw. I guess maybe restarting the computer helps. I'll get back to you guys if I figure out more.


Edit 3: Restarts seem to do nothing. I am extremely confused now.




Edit 4: So restarting the game if the save breaks seems to fix it most of the time. Guess I can play like this.

Last edited by HK_01; 06-05-20 at 03:04 PM.
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Old 06-05-20, 05:18 PM   #2
WH4K
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I see that "plotted course cleared upon loading save" thing with DW sometimes too. Not sure what pattern there is, if any.
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Old 06-06-20, 03:21 PM   #3
Levyathan89
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I have a question regarding that crew berthing section in the boat. What is it for? Do have to place the topside crew in there while being submerged like in RFB?
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Old 06-06-20, 03:56 PM   #4
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Quote:
Originally Posted by Levyathan89 View Post
I have a question regarding that crew berthing section in the boat. What is it for? Do have to place the topside crew in there while being submerged like in RFB?
Absolutely
Just to avoid your deck crew to be hurt by depth charges.
(Because SH4 leave the crew on deck, even you don’t see them! - known issue of SH4)
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Old 06-07-20, 05:17 AM   #5
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Quote:
Originally Posted by Fifi View Post
Absolutely
Just to avoid your deck crew to be hurt by depth charges.
(Because SH4 leave the crew on deck, even you don’t see them! - known issue of SH4)
But there's only 9 slots for 12 people Guess I have to place the other three inside the conning tower. Poor them, it's probably not very cozy in there
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Old 06-07-20, 05:22 AM   #6
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Quote:
Originally Posted by Levyathan89 View Post
But there's only 9 slots for 12 people Guess I have to place the other three inside the conning tower. Poor them, it's probably not very cozy in there
Yes they all fit inside using conning tower slots (they are made for it also)
In fact i only move them in case of depth charges. Most of time i leave them where they are.
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Old 06-07-20, 07:12 AM   #7
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holy cow, I didn't know this !!
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