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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#166 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
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#167 | |
Commander
![]() Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
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Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
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#168 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
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Yes, the Stand alone mod was written for GWX. I'm using it with CCoM10. Perhaps, this is the reason why there is a link between the Crew on deck and UZO?
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#169 | |
Ocean Warrior
![]() Join Date: May 2012
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Commands_en(de).cfg [Cmd**] Name=UZO_camera Ctxt=1 MnID=0x3F020014 ;Key0=0x55,,"U" Page=0x28000000,3718 GoBack=Conning_deck_camera
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#170 |
Swabbie
![]() Join Date: Feb 2014
Location: Russian Federation
Posts: 5
Downloads: 81
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Hi, everyone!
Many thanks to authors of this mod. That is the great stuff. There is one minor bug with rudders on the U-boats. They don't turn correctly. Has anyone else experienced this? Or am I the only one? P.S. I've fixed this rudders for myself by editing .dat files in "/Submarine" folder. But i wonder why wasn't this bug reported earlier? ![]() https://fastpic.org/view/116/2022/01...0f89.jpeg.html ![]() https://fastpic.org/view/116/2022/01...bf8d.jpeg.html Last edited by Alex_Blade; 01-26-22 at 04:44 PM. Reason: Not correct links to images |
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#171 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
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Comment on your screenshots. U-Boat moves forward/back turns left/right Propellers rotate in one direction, etc.
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#172 |
Swabbie
![]() Join Date: Feb 2014
Location: Russian Federation
Posts: 5
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OK. I'm trying.
Take a closer look. When you command hard to port/starboard, submarine's rudder stock falls out of his place. |
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#173 |
Gefallen Engel U-666
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Alex_Blade!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#174 | |
Admiral
![]() Join Date: Mar 2007
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What we do in life echoes in Eternity |
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#175 |
Swabbie
![]() Join Date: Feb 2014
Location: Russian Federation
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#176 |
Swabbie
![]() Join Date: Feb 2014
Location: Russian Federation
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=== FOR RUSSIAN COMRADES ===
=== Sorry for some Google translate mistakes === After some time, I have found the answer to this question, and some others. The fact is that errors with the rudders have already been reported in another thread. There were also reported problems with the propellers. As a result, propellers that were taken from a different type of boat (type 9, if I'm not mistaken) were replaced with new ones created from scratch. The rudders have also been fixed. But these changes were never published on subsim in the form of a patch or new modification. Since then, the mod has been actively developed on the Russian KSD team forum, and has undergone significant changes compared to the version of the mod published in the first post. Even the name of the mod has changed: now it is called "U.-W&S_VII_Series", the original version of this new mod was probably lost along with the forum moving to a new domain. The only thing left is the patch for this modification "U.-W&S_VII_Patch201812" published earlier on subsim by Anvar1061. In addition to adding water streams to boats, turms and periscopes, it also fixing the problems mentioned above. The problem is that this patch is not compatible with the version of the mod posted in the first post, which hasn't been updated since 2015. It is worth noting that with the application of this patch, the mod will not be relevant. The current version of this mod presents in the mod GWX Reworked by Anvar1061. So if you want to get new U-Boat type VII models, new turm models (VIIC/2, VIIC/3, VIIC/4 a.k.a. U-Flak), new periscope models, new sensor models (radar, snorkels, antennas), new U-Boat guns models, "eye candies" like subpens, crew on the deck, and much more... Welcome to GWX Reworked!!! But I want to offer an alternative way for those who just want to get fixes (based on U.-W&S_VII_Patch201812) for the original 2015 version. |
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#177 |
Swabbie
![]() Join Date: Feb 2014
Location: Russian Federation
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There is my patch "U.-W&S_Patch201812" adaptation for German U-boats Compilation 2 mod.
https://www.mediafire.com/file/ciuz0...tion_2.7z/file This patch includes: - new water stream effects for VIIB/VIIC boat, turms and periscopes; - rudders and propellers fixes; - periscopes change feature: from 01 April 1940 the new periscopes with wave deflectors will be installed on VIIB and VIIC U-boats. Until 01 April 1940 you will have pre-war periscopes. Also it fixes an issue with propellers texturing, which, by the way, is present in GWX Reworked. I suppose that my variation is correct. ==== JSGME install order === - German U-Boats Compilation 2 (only VIIB & VIIC models by WISE) - U.-W&S_Patch201812 for German U-boats Compilation 2 - [Optional: Stream_BlueWater] - [Optional: one or several similar turms from /Optional folder (for example: 7b-1940-Weis, 7c-1940-similar-U-96-Weiss)] - [Optional: sub skins from original mod (for example: Skin U-552 VIIC-Wise)] - [FixAllSubGWX as an option] === ORIGINAL CREDITS === Water Generators - KSD2 Team Adapting, Modeling - Sphere Support, Modeling - Wise Textures/colours - Onealex ![]() ![]() ![]() ![]() ![]() Last edited by Alex_Blade; 02-06-22 at 11:10 AM. |
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#178 |
Ocean Warrior
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#179 |
Admiral
![]() Join Date: Mar 2007
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Thank you very much Alex_Blade
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What we do in life echoes in Eternity |
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#180 | |
Mate
![]() Join Date: Nov 2009
Location: cambridgeshire
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is there ant fix for this?
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"all you need is good men" - GWX3.0 |
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