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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#241 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
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![]() Quote:
![]() There has to be a bad file with the turms.
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#242 |
Sea Lord
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#243 |
Commander
![]() Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
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Extract the turns form tkss or no eagle... They should be swappable. I'm not sure if files from ccom have other modification, wac files are not compatible with other hdsub from ugc for sure.
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Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
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#244 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
Uploads: 0
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![]() Quote:
![]() Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#245 |
A-ganger
![]() Join Date: Nov 2012
Posts: 79
Downloads: 50
Uploads: 0
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I've tried swapping turms still the same, there must be an error in the basic.cfg somewhere.
Rick |
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#246 |
Navy Seal
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If you are using TKSS18 German U-Boat Compilation with Ccom12....it’s not compatible at all...unless heavy editing, that i even gave up!
You should deactivate it, and everything will be fine again.
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#247 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
Uploads: 0
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Thanks Fifi, but I do not have GUC installed on CCoM and that issue is still there. Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#248 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
Downloads: 878
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Check your file NSS_Uboat2A.eqp
I have no problems with Turm 2A. Except I can't take a screenshot.
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#249 |
Navy Seal
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You can’t start career Directly in flotilla 1...you have to start career via Training flotilla, and only type II available here is IIB (don’t have IIA)
I’m using SH3 Commander with Ccom12, and there are some special files to put in there...
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#250 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
Uploads: 0
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Thank you ... I will look at the file. ![]() Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#251 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
Uploads: 0
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Fifi, Thank you for the explanation ... I will look SH3 Cmdr. I am certain I used the SH3 Commander file that came with the CCoM zip file. I will reinstall just to be sure. Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#252 |
Commander
![]() Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
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i bealive you were using guc
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Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
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#253 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
Uploads: 0
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No ... I removed it as there are other small issues, though minor, just not worth looking into to fix.
I tried the Type IIA without GUC with a balnk campaign file and had the turm issue. Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#254 |
Navy Seal
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I’m afraid you have an issue on your side, as i know Rowi wouldn’t have released Ccom with a turm issue...maybe a new scratch install would solve it?
Don’t forget to install SH3 Cmdr and its files
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#255 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
Uploads: 0
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![]() Quote:
I agree, that Rowi would not have released a mod with kind of issue. I will also reinstall SH3 Commander. ![]() Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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