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Old 05-09-20, 09:34 AM   #1
Amiral Crapaud
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Quote:
Originally Posted by finchOU View Post
So i'm a little confused......are individual units playable like a simulator. Like Taskforce 1942 and 1942 Pacific Air War?

Anyway...it looks great and it's been a dream of mine to have an upgraded version of both those games with obviously better graphics and gameplay.


Hi there!


Thank you for the kind words.



No, we're making a realtime wargame the likes of Carriers at War or Pacific Air War Carrier Battles module. It is not excluded that at some point we'll tackle the platform simulation level, but it's not for vol.1
After all that is said and done, we're still a small team at the end of the day. Gotta make sure we make it happen properly before we think about expanding it further, right?


Quote:
From a damage stand point...are you modeling the "wet deck" worst case scenario of getting caught arming and refueling and being attacked at the same time? For BOTH sides? Nagumo takes a lot of flak for his decision making and how that left the carrier strike force vulnerable at the (in hindsight of course) most inopportune time. His luck ran out.....luck created by overconfidence in the element of surprise and ignoring critical intel which gave clues that US might know that they were coming... (Miracle at Midway is my #1 book on the subject).

Well
Nagumo's decisions were not so much based on over-confidence than actual events hampering the proper executions of the orders - and random events allowing the events to flow like they did.


Had the Chikuma scout found TF-16 like it should have had it flown properly its course, Nagumo would have received a spotting report before he got to re-order a second strike on Midway. It just snowballed from there. But as long as objective #2 (neutralize Midway as a base) is the first objective because objective #1 (sink any enemy carrier) is disabled by the absence of any sighting report, you can't blame him - and you can't blame the AI - for acting on what is then actual knowledge.


Miracle at Midway is a nice narrative but it is unfortunately largely weakened as a reference by the digging that has been made since then (especially by the iconic Shattered Sword you probably have heard about). Sorry if I am to disappoint you on this, but I sincerely recommend to read Lundstrom Black Shoe Carrier Admiral as a good example of what result we're trying to achieve. And yes, "wet decks" are part of the whole affair, otherwise where's the challenge
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Old 05-25-20, 06:54 PM   #2
dsawan
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will there be a non-steam version too?
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Old 05-31-20, 08:27 PM   #3
Amiral Crapaud
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Thank you for the support guys
As for a non-steam version, it's more of a publisher decision. We will start to talk about that when we'll have a game on our hands


In other news,




They say, better late than never. Well, now you get two dev updates for the price of one, so... good deal, I'd say!


https://drydockdreams.games/2020/05/31/a-new-dawn/

Our April-May entry for Task Force Admiral is here for you to enjoy. Cheers!






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Old 06-03-20, 07:43 AM   #4
feld
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You guys appear to be making one of my dream games and resurrecting my favorite company!

The thing that most excited me is that your team seems to understand that limited information and that "historical" games that give me modern blue force tracking and a tightly integrated common operational picture ...well...aren't "historical" in a very important way. I applaud the game design philosophy on your website wholeheartedly!

Already at the top of my Steam wishlist...this is an instant buy for me just because you're TRYING to do it!

V/R
field
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Old 06-13-20, 11:59 AM   #5
Amiral Crapaud
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Thanks my good man! It's always very appreciated to know that our work is, well... Appreciated
We'll do our best to do right by you, you can be sure of that. Thanks for your support and your trust all along the way!


In other news: we're getting close to our final result for dogfight logic. Here's our latest attempts at dogfight AI, ballistics & damage models







Just gotta teach them a few maneuvers, and the whole ballet will be in motion
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Old 08-14-20, 12:54 PM   #6
Amiral Crapaud
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Hello there boys!


A new, smallish updates for those bored at the office today


https://store.steampowered.com/newsh...55783160563685







Enjoy the read - and stay safe, always, wherever you are

Cheers!
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Old 10-27-20, 10:37 AM   #7
Amiral Crapaud
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Great, Happy Navy Day to all veteran and active servicemen and servicewomen of the Subsim community! From the Task Force Admiral team, with love!






Please take care and stay safe!
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