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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Jun 2003
Location: Manchester UK
Posts: 944
Downloads: 260
Uploads: 0
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No probs Marco, glad me are still mates lol.
Here in the UK it is VE Day (Victory in Europe), I have a big white ensign flag in my window plus I'm playing as an Allie in the sim. Col.
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#2 | |
Silent Hunter
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#3 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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Answer to the original question is "files". To prevent bloating (making what should be a 100mb download into a 2gb download) many things share common files, generally called "dependencies". If you look at the stock game as an example, many of the US subs use common parts from \Library\USSubParts, along with several other folders. If you look at the S-42 or the Gar, you'll find they have parent files from other subs, rather than wasting space duplicating all the shapes and textures.
Same thing applies to custom made ships, if all the files the new model is dependent on are not included in the download, then the mod that contains the files it needs has to be downloaded too. If you have a reasonable talent for hacking you can usually sort through the files from the ship model, then the files from the mod that the ship is dependent on, and package together something that will make it work without the supermod. No offense, but if you had the knowledge to rework the ship so it could be used without the mod, you wouldn't have needed to ask the question in the first place. That doesn't mean you can't LEARN how to do that kind of thing, but it takes some serious work to get there. |
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#4 |
Grey Wolf
![]() Join Date: Jun 2003
Location: Manchester UK
Posts: 944
Downloads: 260
Uploads: 0
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Thanks Sniper,
I understand you answer, I have noticed in the files a sub/ship relates to another model. I figured too that the files were shared, they do that in flight sim in a lot of cases, I don't know what program to use to open those files so I could perhaps see what is needed etc, so in some cases I did copy some files from a playable vessel to hopefully get the non playable to work but I drew a blank. I may have been close and not realised lol. I said in one of my posts, I have downloaded some 'Playable' not 'Human Playable' ships and they look really good models but after spending many hours tweaking and renaming files I gave up. Col.
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#5 | |
Silent Hunter
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some files are text based, so use Microsoft Notepad. some are binary, use Skwas S3Editor. it's in the d/l section. some files are graphic, such as dds, you will need a graphic's tool. check the d/l section or ask some of the modders here. there are some ogg files which are sound files. i have never attempted to change these or even inspect them. i am sure that you want to get started so i will shut up for the moment. my suggestion is to start dabbling...try to make a particular boat change its performance envelope in various ways. then progress from there. good luck! ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#6 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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Specifically:
https://www.subsim.com/radioroom/dow...o=file&id=4489 Previous experience with flightsim gives you a head start on figuring this out. ![]() |
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#7 |
Grey Wolf
![]() Join Date: Jun 2003
Location: Manchester UK
Posts: 944
Downloads: 260
Uploads: 0
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Thank you Sniper, I'll have a look, yes I used to tweak a lot in Flight Sim also did lots of repaints of aircraft too.
You may not know but years back in SH2 days I did a fair bit of tweaking but as you know a lot of things have changed in later versions plus I left it and went flight simming even though I bought the other versions of SH. Col.
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