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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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Ccom12 better round antenna and better deck guns: http://www.mediafire.com/file/hh9shl...26Guns.7z/file
Only cosmetic! From TKSS18 German U-Boat Compilation. Plus AA gun cable attached when underwater, from LSH3 ![]() ![]() Here on Suhren U564
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Last edited by Fifi; 04-29-20 at 11:19 AM. |
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#2 | |
Sea Lord
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#3 | |
Navy Seal
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![]() Pour les torpilles, j’avais mis la solution? Me rappelle plus... En fait tout se passe dans le Ccom Commander. Il y a 2 dossiers dans Date qui contiennent un Cfg/basic qu’il faut modifier afin de retrouver les torpilles automatiquement mises quand on arrive au bunker. Si tu veux, je peux poster un lien pour les fichiers modifiés si nécessaire ![]() C’est un petit mod a mettre dans le JSME de Ccom12 commander, et hop le tour est joué, et tu peux continuer à utiliser Commander. Sinon, en lançant Ccom12 sans passer par Commander, ça doit marcher aussi...mais tu perds les avantages de Commander....
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#4 | |
Sea Lord
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![]() Last edited by Kal_Maximus_U669; 04-29-20 at 02:32 PM. |
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#5 |
Navy Seal
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So for those who want back automatic torp load in bunker, hence naval academy playable again with full torp load in sub, and to be sure to NOT forget leaving harbor without torpedoes (
![]() http://www.mediafire.com/file/lz5cnb...p_Load.7z/file Will not work if dropped in Ccom12 Jsgme Mods - Only works if dropped in Ccom12 Commander Jsgme Mods! I didn’t test it when supplying at a Milk Cow yet...so don’t know how many torpedoes would be loaded. Just a few (as it should be) or full load? Dunno... ![]()
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Last edited by Fifi; 04-30-20 at 05:16 AM. |
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#6 | |
Ocean Warrior
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#7 |
Sea Lord
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