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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Grey Wolf
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The Americans use their TDC as a tool to refine the solution, whereas the Germans used theirs simply as a calculating device for the gyro angle. The Germans tried to shoot at the smallest Gyro angles possible, thereby eliminating range from the equation.
__________________
Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ |
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#2 |
Officer
![]() Join Date: Sep 2005
Posts: 240
Downloads: 71
Uploads: 0
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HI
Thanks guys for the great feedback! ![]() Cheers Ruby |
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#3 | |
A-ganger
![]() Join Date: Sep 2014
Posts: 75
Downloads: 54
Uploads: 0
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Okay, that makes me feel better. The German system automatically updates only the AOB and not the distance like the American system. Ruby2000, you'd have to change that to have a historically valid system. Sorry ![]() |
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#4 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,518
Downloads: 110
Uploads: 0
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Thank you for this cool and wonderful mod.
Now, can anyone help me enable it? I downloaded and try to put it in the MODs folder of jsgme, but... ![]() |
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#5 |
Officer
![]() Join Date: Sep 2005
Posts: 240
Downloads: 71
Uploads: 0
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Hi nazaka,
the distance is not automatically updated. Where did you see that? I'm using the stadimeter for that. Cheers Ruby |
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#6 | |
Officer
![]() Join Date: Sep 2005
Posts: 240
Downloads: 71
Uploads: 0
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thank you! Yes, you have to subscribe to the mod and then activate it in the Game Launcher. You can also find it in the library of Uboat in steam. Cheers Ruby |
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#7 | |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,518
Downloads: 110
Uploads: 0
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I am sorry to bother, but the mod does not appear in the mods section of the launcher. I already subscrived to the mod and also change to unstable in the beta section of the proprieties menu in the steam launcher (do not know if that is required). Any tutorial how I have to do it? |
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#8 |
Officer
![]() Join Date: Sep 2005
Posts: 240
Downloads: 71
Uploads: 0
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Hi Rhodes,
How do you start the launcher? When you click on the green Play button in your Steam Library to start the game, a selection will appear and you can start the launcher here. If the mod is not displayed, unsubscribe and subscribe the mod again. Cheers Ruby |
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#9 | |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,518
Downloads: 110
Uploads: 0
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Hello, thank you. Already enable the mod. So when launching the game, it would go directly to it, not passing by the launcher. When I went by what you said, the mod was in the right place to be enable. ![]() |
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#10 | |
A-ganger
![]() Join Date: Sep 2014
Posts: 75
Downloads: 54
Uploads: 0
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My bad, I skipped the part where he updates the distance. that'll teach me to want to see the video faster. Sorry, ![]() And so it's perfect. I can't wait to see how it plays out. ![]() |
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#11 |
Officer
![]() Join Date: Sep 2005
Posts: 240
Downloads: 71
Uploads: 0
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Hi,
all Right and no problem nazaka. Thanks for your feedback! ![]() Cheers Ruby |
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#12 |
Officer
![]() Join Date: Sep 2005
Posts: 240
Downloads: 71
Uploads: 0
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Hi,
a new Version für the TDC-Mod ! V 1.6 Compatible with B126 and B127 P2 now! Changed: - Changed torpedo turning radius, now it is close to 95 meters. - Now TDC updates calcualtions even in hidden state Added: - Torpedo gyroscope start delay. Initial torpedo run is close to 9.5 meters - Glass effect on dials - Blue lighting mode - Red lighting mode Fixed: - Wrong status of control lamps after loading save - Wrong parallax correction angle with stern parallax mode ![]() ![]() Last edited by Ruby2000; 05-06-20 at 12:35 PM. |
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#13 |
Grey Wolf
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I have to reiterate how impressed I am with your work on this. And I understand there will also be a “mathematical model “done in the future, which is also amazing.
One question on the turn correction (Drehgeschwindigkeitsverbesserung). How will this be implemented in game? Since our computer model dials turn infinitely fast, and the gyro angle updates infinitely fast, is this for when the mathematical, mechanical version is implemented?
__________________
Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ |
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#14 |
Grey Wolf
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I’m noticing the TDC is not taking own course changes into account when Lage Laufend is switched on. Will this be changed in the future?
__________________
Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ |
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#15 |
Officer
![]() Join Date: Sep 2005
Posts: 240
Downloads: 71
Uploads: 0
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HI,
Ya está disponible la versión en español del manual de la TDC! Muchas gracias a Tordo, quien tradujo el manual al español. ¡Muchas gracias! A Spanish version of the TDC manual is online! Many thanks to Tordo, who translated the manual into Spanish. Thanks a lot! https://steamcommunity.com/sharedfil...?id=2161212854 Cheers Ruby Last edited by Ruby2000; 07-22-20 at 03:41 PM. |
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