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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Good Hunting!
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Well if you are right on top of the torpedo and the torpedo is far enough above or below you, yeah you won't be in the seeker cone for the exact reasons you mentioned. I've been in such a situation a few times with a circle-search and it's a tricky one. You gotta kinda stay with the torpedo because if you start moving away it will just see you again ![]()
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#2 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
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In terms of detection, sounds travel as well vertically as horizontally underwater. A 1500 feet/500 yds separation in depth is really pointblank range.
that said, no one knows what a MK48 can really do. The data is classified and they were never used in a war. They may be the uberweapons the USN claims or may turn out to be another MK14. ![]() I would think the easiest way to tweak torp behaviour would be to play around with the sensitivity and range of the sensors.
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Tags |
depth, torpedo |
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