![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Rear Admiral
![]() Join Date: Apr 2005
Posts: 11,866
Downloads: 0
Uploads: 0
|
![]()
I figured I'd share my mods that I am running on Oblivion. I figured I'd ask to see if anyone else is running anything cool too.
Mod 1: Not really a mod, but I am running the official patch: http://www.elderscrolls.com/download...es_patches.htm Mod 2: If you have noticed the weird square block shadows on distant terrain, this mod fixes that and makes them look normal: http://www.tessource.net/files/cache/2446.html Mod 3: For nearer medium distant terrain, you start to notice the square tiling on the grass. This mod fixes that: http://www.tessource.net/files/cache/2415.html Mod 4: When travelling outdoors, there is the annoying Loading Area that was obvioulsy designed for X-Box users, not PC users with lots of RAM since it is near instant loading on a PC - This mod just removes the "Loading Area" note to keep the immersion level: http://www.tessource.net/files/cache/2040.html Mod 5: Color Map Mod instead of the old Bland Map: http://www.elderscrolls-oblivion.com...ileinfo&id=126 Mod 6: Interface mod to change it to a PC type screen instead of the X-Box type interface: http://btmod.beider.org/ Interesting mods that I have not loaded yet but probably will: Mod 1: Keychain mod - Gets rid of all the annoying keys in your inventory and turns them into one big keychain: http://www.tessource.net/files/cache/3409.html/ Mod 2: Realism mod - I wish I had loaded this when I first started Oblivion. I might still load it anyway. This one adds more monsters and makes things more dangerous if you travel too far from the road: http://www.tessource.net/files/cache/3063.html Support files: File Date Changer: Some of the terrain textures won't work with the official patch because the patch is of a later date than the textures are - makes the game ignore the mods! This program will allow you to change the files dates on the textures to make them newer files than the Official Patch, making the textures work once more. The above mods that deal with textured terrain and the color map are affected. http://www.nirsoft.net/utils/filedatech.html Official mods: I'm running all of these. All of them add something cool to the game. http://obliviondownloads.com/StoreCa...ubCategoryId=1 |
![]() |
![]() |
|
|