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#796 |
Ocean Warrior
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Just had an encounter with a Large Ocean Liner and its escorts, I had to hit it with 14 torpedoes before it decided to sink, I don't know if you can fix that up or not but if you can it would save a lot of wasted torpedoes.
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#797 |
Watch
![]() Join Date: May 2005
Location: Riverbank CA
Posts: 27
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May 12, 1943
Patrolling out of Midway in East China Sea off Shanghai Right under Patrol Area Marker was "Location Name In Game" Great MOD, Thanks |
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#798 | |
Silent Hunter
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how many fish actually exploded? https://nationalinterest.org/blog/bu...-torpedo-44747 ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#799 |
Ocean Warrior
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^ Its late Nov 43 and the exploder problems have been fixed, so 14 hits and as to what happened to the rest of torps we sent, well we don't know the answer to that question. We suspect its the torpedoes running deep, or it could even be that I can't always hit a sitting duck travelling at 1 knot per hour.
![]() We're currently north of Okinawa and waiting for the 5 day patrolling star to turn grey, 1 ship sunk, no torpedoes left, and the lads are going to have xmas in Midway. What a gay day. ![]()
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#800 | ||
CTD - it's not just a job
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"...and bollocks to the naysayers" - Jimbuna |
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#801 |
Grey Wolf
![]() Join Date: Sep 2007
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Well, one thing I liked. Damaged a freighter and started shadowing her on the surface during the day as it was doing about 11 knots. Got in to about 60000 yds and it started shooting. And to my shock and surprise, it didn't have "old deadeye" on the gun because it actually missed several shots at that range. Backed of so it wouldn't get lucky. But was almost shocked by the fact it actually missed a total of about 6 shots with it's deck gun.
That's actually pretty darn reasonable at that range since the bow was pointed directly at it making for a very small target at that range for the type of guns and fire control a freighter had.
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
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#802 | |
Ace of the Deep
![]() Join Date: Feb 2004
Location: Colorado
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#803 |
Ocean Warrior
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^ Welcome to the Large Ocean Liner club,
![]() Food for thought Mr beanie. The largest ship sunk by a US submarine During WWII was the IJN Shinano, starting her life as a member of the famous Yamato Class Battleships in May of 1940, she was redesigned as an Aircraft Carrier following the attacks on Pearl Harbour and the sinking of HMS Prince of Wales and HMS Repulse In December of 1941. She grossed a whopping 69,151 metric tonnes, at 872 feet long with a beam of 119 feet, she was only slightly smaller in proportions to the largest American fleet carriers the Essex and Midway classes. She was finally completed on November 19, 1944 and was sunk only 10 days later by 4 torpedo hits from the USS Archerfish on November 29. In comparison, the Titanic was sunk by 1 iceberg, the Shinano by 4 torpedoes and a large ocean liner takes 14 torps, something doesn't sound right about this. ![]()
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#804 |
CTD - it's not just a job
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Just remember though, as I'm looking at a Large Ocean Liner closinig on my location now (I purposefully set-up this ambush
![]() Right now, AOB is 52°, range is 2700 and closing... I should know something shortly! I turned off duds, by the way, so that should not be a factor. All torps are impact, set for 15 foot... I'll be back in a few! ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#805 | |
Silent Hunter
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ouch. ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#806 | ||
CTD - it's not just a job
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![]() Notice I have the "She's taking water and going down" line finally... This is what I had left when it was all said and done: ![]() I had one of 23 torps run deep and went under the hull. All of the rest exploded. So 22 torpedoes. We should probably change that... Thing of it was, even after getting that message, she showed no signs of going down, so I went ahead and shot #24, and then all of a sudden, she tilted up, and started down in just the time it took to fire the torpedo and for it to impact, at about 700 yards... ![]() ![]() I suppose we really should look into that... ![]() ![]() Quote:
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"...and bollocks to the naysayers" - Jimbuna |
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#807 | |
Admiral
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[ Just.. a suggestion, mind you... to keep in mind a balanced test. ] On a side note... wowzers... all 24 out of the barn with no sink until right when you go to send off that last fish... ![]() ![]() ![]() ![]() and being out of fish, makes this skipper mighty nervous.. of course, it don't help when they refuse to work as they should, either... ![]() ![]() ![]() Keel hauling for the scurvy ridden lot of the bureau of ordnance personnel... then hang them from the yard arm as a warning. ![]()
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#808 |
CTD - it's not just a job
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The magnetic is better (ran it next), but still it was 11 or twelve... I then adjusted the zon file and the 3rd run then gave me a ship sunk after five hits, which would be about correct, but then she stood on end and would not go down the rest of the way... "Ship sunk" icon, but the there she sat... I then did a fourth run and shot toward the mid-section back to the aft, and she just kept a chuggin' along as 12 knots... tried to run away from me!... More adjustments are in order, and we probably should check a few other additions...
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"...and bollocks to the naysayers" - Jimbuna |
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#809 |
Silent Hunter
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so, driving a Balao out of Midway. February 1945. Umpteenth mission.
ST Surface Radar becomes available during a refit and i load it up. when i go out on patrol and meet the enemy i have no radar!!! Neither of the radar screens will power up and none of the contact reports come from the radar technician. So, WTF??? i've retreated back to the previous SJ-set but why would the ST-set not work? what can i check to see if "something" is broken (talk about art imitating life)? Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\FOTRSU_81\MODS] 100_FalloftheRisingSun_UltimateEdition_v1.0.1.g_EN 100a_D3D9_AntiLag 100b_EasyAOB_FotRSU 100c_NoScrollNavMap_FotRSU 100d_strategic_map_symbols
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 Last edited by KaleunMarco; 04-22-20 at 05:56 PM. |
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#810 |
CTD - it's not just a job
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![]() ![]() ![]() As a side note, the ST is available at Pearl 01-01-1945 for the first patrols of the Tench boats, so wouldn't be on the Balao for a re-fit until mid-January. I would think a Midway boat might see it the beginning to mid-February... Does (did??) the SD work? I know there is no screen for that in SH4 (why??), but you should be getting reports of aircraft by 12nm at the latest, with the improved SD, if you weren't already given the SV Elite along with the SJ... ![]() We're chasing our tail at the moment with a few other issues, and we'll add investigating this to the new list... ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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