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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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Nice work. Still surprised to see this after all these years.
Are you planning on doing releases for TMO by any chance, or just FOTRSU? And based on the name, do you plan on doing the S-boat, as well?
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#2 | |
CTD - it's not just a job
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"...and bollocks to the naysayers" - Jimbuna |
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#3 | ||
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#4 |
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Does anyone have performance problems with this mod?
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#5 |
CTD - it's not just a job
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I do see a rather large performance hit, though I still do not go below about 45fps on my destop, which is an nVidia 560Ti inside an old DuoCore E8350 quad-core with 8 gig of RAM. My thinking is that with the camera coming from the original CR "pivot point", that a person down by the officer's kitchen is thrown about from floot to ceiling, but I don't know if that affects the lower end of the fps or not. I think it does rather well, for all of the info you've had to add. Is it possible to add like a "NSS_Gato_FR" folder and set of files instead of attaching it to the CR files? Or does that ruin the open hatch? My guess is that the game does not have an "attachment" point for inside the sub, if done separately?
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"...and bollocks to the naysayers" - Jimbuna |
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#6 | |
Argentinian Skipper
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Regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#7 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,855
Downloads: 344
Uploads: 0
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beautiful!
nice to see you are still working on SH4 Vickers!
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#8 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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![]() Without your mod, my GPU load (GTX 1660 6GB VRAM) is around 40%, with your mod it raises to 50-70, FPS is not a problem, I have a cap of 300 for this game, it averages 60+ while in the sub. The real problem is I get a lot of tearing when moving the view with the mouse (which I don't get without your mod). I suspect the open hatches are the reason for this. [EDIT] Turning Vsynch ON will resolve this. Reference: Insertion_Training mission, Gato Class; MSIAfterburner stats. In my grafic settings, I play with 1920x1080 @60Hz, I have all maxed-out, VSynch ON will avoid screen tearing when moving mouse. XS Last edited by XenonSurf; 04-27-20 at 04:33 AM. |
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#9 |
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thanks for your report, sounds good
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#10 | |
Argentinian Skipper
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Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#11 | |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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Hello Fitzcarraldo, nice to hear from you ![]() I will try to further reduce my FPS cap (in fact it raises like crazy when in the menus, nothing to do with this mod). I also like NV Inspector, it's much more flexible for the settings indeed. Thanks and best greetings! ![]() |
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#12 |
The Silent Service
Join Date: Oct 2011
Location: Greece
Posts: 20
Downloads: 224
Uploads: 0
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First of all very beautiful mod gives a really ''cozy'' feeling to the ''cold'' SH4!!
![]() ![]() Now to the performance for me, I saw a very big fps drop like from constant 60 to 11 when I'm looking to the modded areas I suspect it's probably the mods I have with it.
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#13 | |
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#14 | |
The Silent Service
Join Date: Oct 2011
Location: Greece
Posts: 20
Downloads: 224
Uploads: 0
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#15 |
Argentinian Skipper
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Many thanks Vickers! Awesome.
Best regards. Fitzcarraldo ![]()
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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