SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-22-20, 12:34 PM   #14
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,211
Downloads: 501
Uploads: 4


Default

Quote:
Originally Posted by Aquelarrefox View Post
I like this tread is very interesting.
I find nygm much hard.much traffic in Atlantic and very void in the coast and south. All from last nygm is more aggressive. Get into a convoy by a side is extremely complex compared to gwx is lsh. I'm not sure in wac. I didn't try ccom.
One thing I think is not than good in nygm is base bombardment and the lack of some historic petted than were raided.
Gwx also have 2 things no one should archive: travel to penang and black Sea.
I have had much good comments from ccom, is really so good to pick?
It's not hard to smack a NYGM convoy from the side either, but they are setup with different spacing vs. GWX's
NYGM ships are usually 700 meters apart while GWX's are usually 1000.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:57 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.