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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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GWX 3 Wilhelmshaven,St Naz,Schleuse and xtra ships V7 Question:
- does this mod have the GWX merged campaign in his campaign folder? Because if activated before GWX merged campaign, We probably loose harbor ships and patterns... And if activated after, we will loose the merged campaign... In other words, is there any GWX 3 Wilhelmshaven,St Naz,Schleuse and xtra ships V7 WITH the merged campaign adapted for it? ![]()
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#2 |
Medic
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this might be what you're looking for
http://www.mediafire.com/download/5d...ination_Mod.7z 1 Dave's GWX 3 Combination Mod<<<<<<<This is what I'm using, loaded in this order than add all your favorites. 2 WAC4.1 SubPen_animated_18.02.2010 3 WB's USAM v69.61.1 Part 1 4 WB's USAM v69.61.1 Part 2 5 WB's USAM 2 Rubini's GWX 3 rocket fix here's the link to the forum topic. https://www.subsim.com/radioroom/sho...=218138&page=9 hope this helps. |
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#3 |
Navy Seal
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Ah, many thanks DiveMonkie
![]() But it seems from what i readed on thread, WB's USAM v69.61.1 Part 1 is not needed...only part 2 ![]()
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#4 |
Medic
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Hope it works
![]() I do think you'll need webs part two. that's all the extra ships. But I've never tried running it without Webs so I could be wrong. |
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#5 |
Navy Seal
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Well first attempt gave...a nice CTD at loading.
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#6 |
Medic
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DOH!
this is all on top of GWX3. I should have posted that in my stacks list...sorry ![]() 1 GWX3 2 Dave's GWX 3 Combination Mod<<<<<<<This is what I'm using, loaded in this order than add all your favorites. 3 WAC4.1 SubPen_animated_18.02.2010 4 WB's USAM v69.61.1 Part 1 5 WB's USAM v69.61.1 Part 2 6 WB's USAM 2 Rubini's GWX 3 rocket fix<<<<<this is an extra, be sure to try out the test mission included with it...DAMNED ROCKETS! |
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#7 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
Uploads: 0
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http://www.mediafire.com/file/ioi6ak...on_Mod.7z/file Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#8 | |
Medic
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Doh! again. I didn't think to check the link ![]() Hope Fifi gets it running, I'm having great fun with this mod set. |
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#9 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
Uploads: 0
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#10 |
Grey Wolf
![]() Join Date: Sep 2011
Posts: 979
Downloads: 256
Uploads: 0
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Hmm,
I've got the following MODs (listed below). I installed Merged Campaign first, then GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7 then WAC4.1 SubPen_animated_18.02.2010 then New Lorient v1 - GWX3 Merged Campaign+Wilhelmshafen_et_al_V7. What is USAM and what is Dave's GWX 3 Combination Mod? GWX - Alternative Flotillas GWX - Axis Mediterranean Aircraft Skins GWX - Enhanced Damage Effects GWX - Late War Sensors Snorkel Antennas GWX - Merged Campaign GWX - No Medals on Crew GWX Turm Lights fix OLC's Modified Searchlight Beams for GWX3 Torpedo damage Final ver2.0 M.E.P v6 Optional - FSF for MEP v6 Optional - ShipVanishingHull for MEP v6 M.E.P v6- VisualSensors for GWX3 Waterstream+Exhaust Combi V2.3 for GWX3 Waterstream+Exhaust Combi - Single Exhaust for TypeII Tribal Class Mod Southampton and Fiji Dido Class Hunt I-III A_to_I_class_mod J to Z Class Mod J_to_Z_Class_visual_fix Torpedo_HAHD_1024_GWX TMT v2 with EFS (GWX3 version) Convoy-Routes on Map - BL!TZKR!EG Edition LifeBoats&Debris_v4 GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7 WAC4.1 SubPen_animated_18.02.2010 New Lorient v1 - GWX3 Merged Campaign+Wilhelmshafen_et_al_V7 Q Ship mod GWX3.0 GWX_DFa-Flag&Pens_2010 TKSS18 German U-Boats Compilation No Eagle New U-Boat Guns Fixed Reworked (for German U-Boats Compilation) German U-Boats Compilation FuMO_Fix_SNS German U-Boats Compilation 2 (only VIIB & VIIC models by WISE) FixAllSubGWX TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3 Conus' Historically Accurate U-boat Emblems 1.0 Conus' Historically Accurate U-boat Emblems 1.1 Conus' Historically Accurate U-boat Emblems 1.2 Conus' Historically Accurate U-boat Emblems 1.3 Destroyers&Corvette Thomsen's Sound Pack V3.2cg Evan82's Uniforms II ARB WideGui 1920x1080 Color Dials with Dark Compass Adaptation for English & Deutsch ARB WideGUI 1920 x 1080 v0.3.1 HotFix MFM-Improved MFM v3.3 Silhouettes by Izgud Ship Names S3H-H.sie-Patch-V16B1 MFM-v3-US+UK_Skins19390901 |
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#11 | |
Medic
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https://www.subsim.com/radioroom/sho...ight=Webs+USAM Daves pulls it all together. |
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#12 | |
Grey Wolf
![]() Join Date: Sep 2011
Posts: 979
Downloads: 256
Uploads: 0
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Cool - does this play nice with MFM? |
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#13 |
Medic
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If you check out Web's link SH3 mods at the link above I think he did do an MFM Wilhemshafen campaign file...it's kinda hard to keep track of it all. Some of you people are MODDING DEMONS.
![]() Oh! here it is http://www.mediafire.com/?sharekey=f...1041a3fc51d567 |
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#14 |
Navy Seal
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Comparing the campaign SNS file of this mod to the GWX merged campaign one, many things still missing
![]() More than 5 thousands units for the mod vs more than 6 thousands for GWX merged campaign...obviously all is NOT there (and might explain my CTD)
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#15 | |
Medic
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Hope this helps |
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