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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Apr 2002
Location: UK
Posts: 1,278
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it's the F12 uber scope view that's the key to reducing difficulty with the external view enabled--just edit out the F12 capability and you have best of both worlds--
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the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats |
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#2 |
Navy Seal
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Yes, but only if you want it to.
I'll admit that it probably took me a year to learn not to cheat with it. The trick is to play for a while with it disabled, and then bring it back in. By that time you'll be so used to playing without the camera that it won't even cross your mind to use it for anything other than some nice screenies to show for the action. |
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#3 |
Ace of the Deep
![]() Join Date: Oct 2005
Location: BA 72
Posts: 1,092
Downloads: 43
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Screencaps are necessary. period.
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#4 |
Mate
![]() Join Date: Aug 2004
Posts: 51
Downloads: 39
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I've come back to playing after few months break. Trouble is I used to play with event disabled. I can't enable camera it's greyed out so can't check. Think i edited something to disable. Can't remember what. Any ideas.
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A Frog, A Pond, The Frog jumped, PLOP! |
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#5 | |
Stowaway
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Yes, it's unrealistic, and it's cheating, after a fashion. I lived without it in AOD and SHI.
Yes, the graphics are fantastic and you really need the external camera to fully enjoy what's going on, especially with the harbor traffic mods. Yes, I use it, but I have trained myself not to peek when actually in action. Oh yes I have. Quote:
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#6 |
Ace of the Deep
![]() Join Date: Feb 2006
Posts: 1,163
Downloads: 38
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Other reasons why I think having no externals makes SH3 more challenging include identification. Much more difficult, and you don't instantly know if the target is armed.
All air contacts get treated the same. Dive. No > key to quickly check whether it's friendly. You can no longer watch your torpedos. No externals and event cam combined with manual targeting really is awesome. You set up your shot and fire. The timer ticks past, and no explosion. As you curse your miss the torpedos hit. The phenomenon that occurs when looking at a silhouette also plays a part. It's often difficult to tell if a target is coming or going. When I first started playing SH3 I used externals to gawk at everything too. But that novelty only lasts so long, and I eventually want to make things as challenging and realistic as possible. Playing without external views is certainly making ground in this regard. It's like a different sim.
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What? Behind the rabbit? |
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#7 |
The Old Man
![]() Join Date: Apr 2005
Location: Oldham, Lancs,England
Posts: 1,312
Downloads: 82
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I do use it on occasions it got me out of some tight squeezes and old habits die hard.
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#8 | |
Electrician's Mate
![]() Join Date: Apr 2005
Location: Aachen, Germany
Posts: 133
Downloads: 0
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I played without the external view some patrol. But only after recognising I am using it more often for ship identification and destroyer runs.
Ever tried to see a convoy miles away after hearing it on hydrophone? Picking up which line the T3 are? That can be fun but also irresistable cheating... For now I think I can control myself, but I cannot play without. Have to take a screen from time to time - great thing to share a patrol in W@W - pics saying more than all those numbers and letters... Quote:
WAit. Is this thread about event camera? I have greyed out this too - on purpose. Nobody needs the event information when being attacked, when launching torpedoes when an enemy ship sinks. This was annoyance from start on. With F12, Backspace ,Del (NUM) the arrows and your mouse you have every freedom you need. And most important: CTRL+F11 |
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#9 |
Grey Wolf
![]() Join Date: Jun 2006
Location: Keighley UK
Posts: 938
Downloads: 78
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i usually do use the cam but only to watch the fireworks as my torp hits nothing else
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