SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-24-15, 03:10 AM | #16 |
The Old Man
Join Date: Mar 2005
Location: Poland
Posts: 1,500
Downloads: 418
Uploads: 0
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Using small paraphrase from thought of Charles-Maurice de Talleyrand or Napoleon Bonaparte (there is always a problem who really said this) - Lack of MaGUI version of your superb mod isn't a crime, it's a mistake
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08-20-18, 11:21 AM | #17 |
Medic
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Hello. Very nice patch, I like it! May I ask you if you still have the separated pictures of the detailed dials, I mean for each dial the text and drawings separated from the background. I would like to change a bit the background color, to look like something like in this video :
Respectfully.
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08-23-18, 01:39 AM | #18 |
Planesman
Join Date: Nov 2011
Posts: 191
Downloads: 50
Uploads: 0
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Hi ArnoldR,
thanks a lot for your nice words. Pure luck that I have seen your posting because I´m out of the game for some time. If you download the mod you will find some graphics under \data\Textures\TNormal\tex\. Feel free and change them at your own will, e.g. with Irfanview or GIMP. Some other graphics are stored directly in the .dat-files. You will need Skwasjaers fabulous S3D-Editor to extract and change them. Good luck and have fun! Greetings |
09-19-19, 12:40 PM | #19 |
Torpedoman
Join Date: Jun 2013
Location: South Africa, Cape Town
Posts: 114
Downloads: 292
Uploads: 0
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is this mod compatible with the German Uboat Compilation?
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No amount of experimentation can ever prove me right; a single experiment can prove me wrong. - Albert Einstein |
09-19-19, 11:51 PM | #20 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,390
Downloads: 856
Uploads: 0
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No IIRS
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09-20-19, 03:01 AM | #21 |
Torpedoman
Join Date: Jun 2013
Location: South Africa, Cape Town
Posts: 114
Downloads: 292
Uploads: 0
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No amount of experimentation can ever prove me right; a single experiment can prove me wrong. - Albert Einstein |
03-29-20, 10:45 PM | #22 |
Torpedoman
Join Date: Aug 2010
Location: Spain
Posts: 118
Downloads: 387
Uploads: 0
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could this mod be used with GWX 3 + FM new interiors?
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03-30-20, 05:50 PM | #23 |
Torpedoman
Join Date: Aug 2010
Location: Spain
Posts: 118
Downloads: 387
Uploads: 0
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This is my current mods soup, I wonder if activating it last would work everything without problems.
01_GWX_16Km_Atmosphere 02_GWX_Enhanced_Damage_Effects 03_GWX_Merged_Campaign 04_FM_New_Interior _V2.1D 05_CCoM_8.xBug_Heck_Torpedoraum 06_CCoM_Helle_Torpedos 07_Conus_Historically_Accurate_Uboat_Emblems 08_German_Voices_Speed_Dial_Fix_1.0 09_Improved_Wave_Textures 10_KB´s_Diesel_Sound_Mod 11_Lighthouse_V2 12_Real_ASW_Mod_V3_Beta4 13_Rubini´s_Chief_Helsman_Stress_Behaviour_Fix 14_Rubini´s_Underwater_Dust&Plancton_V1 15_GWX_Torpedo_Alarm_Mod 16_WB´s_Decks_Awash&Fuel_Economy 17_Z_Seafloor_SF_V3_Final 18_Uboat_Surface_Riding_Tweak_1.0 19_Torpedo_Trail_and_Wake_Fix 20_Torpedo_Tubes_Fire_Final_GW 21_Crew_on_Deck&Flag&Antenna 22_GWX3_Wilhemshaven_St.Naz_Schluese_and_Xtra_Ship s_V6 23_New_Lorient_V1_GWX3_Merged_Campaign&Wilhemshave n_V6 24_Supplement_to_V16B1 25_O2_Gauges_V2 26_SHIII_Internal_Life_Mod_V1.2 27_Air_Torpedo_Mod_V1.2 28_Sept39_Aug40_Radio_Mod 29_TDW_Ship_Plane_Fire_Damage_V1.4 30_RBS1_SH4_Effects_GWX_21_204f 31_Bordinstrumente_patch_2.3?
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05-14-20, 05:17 PM | #24 |
Commander
Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
Uploads: 0
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Someone could explain better what this mod make to aircompressoer?
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Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
05-17-20, 01:04 PM | #25 |
Nub
Join Date: Apr 2014
Posts: 2
Downloads: 457
Uploads: 0
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Bravo
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bordinstrumente leitender |
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