SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-24-20, 11:02 AM   #6
Pisces
Silent Hunter
 
Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
Default

Quote:
Originally Posted by ChromartyForthTyne View Post
...
Is there a mod to add the convoy routes to the navigation map that would work with GWX? Seem to remember that from years ago ?
There maybe I don't know for sure. But the following is a picture of the random layer of the campaign in the first year of the war (august '39 to august '40) in the Atlantic. The grey circles are the potential areas where convoys or units can turn to the next waypoint. As you can see that covers pretty much every spot in the ocean. (imagine if the other years are overlaid) So lines on the map do not really help you to pinpoint the route of a convoy. They give a false sense of precision. Your sensor range is only a sand grain in the pool. Or needle in the haystack. GWX should have a chart with rough lines of where the convoys can be expected. It is more practical to be somewhere in the general area (at chokepoints) and pay attention to convoy report icons on the map. And learn how to intercept those in the least amount of time.


 
__________________
My site downloads: https://ricojansen.nl/downloads
Pisces is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:56 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.