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#1 | |
Ocean Warrior
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There's a lot of variables that go into their behavior and that's part of the problem imo; to many "cooks in the kitchen". One of them is the crew rating, so maybe you're running into some "elite" crews vs. what you have in the past. Four crew ratings, with the "bottom" two beings basically worthless. You can throw rocks at them and they won't notice. Upper two are "veteran" and "elite" with veteran being so-so and elite being the best. But to answer your question, yes the game is supposed to model alertness. I.e., if you've attacked already and come back, escorts are supposed to be more alert. I've never noticed it myself. Or maybe I'm mistaken; thought I'd read that somewhere. Anyone ?
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#2 | |
Navy Seal
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After some time (usually around half an hour up to more than an hour, depending the mod) they come back to previous normal state. Of what I’ve experienced, in fact they come back to normal state when stopping zigzagging. That’s the way game is coded, and I’m afraid no mod can alter it.
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#3 | |
Ocean Warrior
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That's right; that time limit that they have unfortunately. Causes more problems than it solves. Thanks.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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