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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#2 |
not dead yet
Join Date: May 2017
Location: Romania
Posts: 193
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In my opinion, the safest thing to do is go very deep, between 220-235 m, and be silent . You will eventually be able to crawl away at 1-2 kts .
However, in order to be safe at this depth you need to have 100% hull integrity, so careful about using the deck gun against armed merchants . |
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#3 |
Watch
![]() Join Date: Feb 2020
Posts: 21
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I forgot to include this on the original post.
Can aircraft see you if you are at periscope depth with no periscopes or snorkel or anything up? |
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#4 | |
Navy Seal
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#5 |
Ocean Warrior
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In real life depending on water conditions, yes, and they did. In the game, no in my experience.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#6 |
Admiral
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@John Pancoast...
You are correct, thermal layers are not modeled in this game. The designers went with profile instead! The profile of your boat when being pinged or “listened” to by destroyers will literally mean life or death to you. In my profile video, I made a strong point about how your boat’s survivability drops when more than one escort surrounds you.
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#7 | |
Ocean Warrior
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Profile was important in real life too; yeah, more than one escort pretty much means your profile is going to be wrong to some escort. "Depth charges in the water !" <g>
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#8 |
Watch
![]() Join Date: Feb 2020
Posts: 21
Downloads: 6
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#9 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
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;----------------------------------------------------------------------------------THERMAL LAYERS [0:data\Library\AI_Sensors.dat] ;Randomly adjusts active/passive listening device values to simulate the impact of thermal layers - by Hemisent ;Only MinHeight values are changed ChooseFrom=10 RndMidPat=1
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My site downloads: https://ricojansen.nl/downloads |
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#10 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
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Via SH_Cmdr one can adjust the water conditions from opaque to clear. What effect does this have on the game?
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#11 |
Ocean Warrior
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Other than making it easier or harder for the player to see underwater, none that I know of.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#12 |
Navy Seal
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Not only underwater, but more the above water looking. Doesn’t interfere in anyway with AI behavior.
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#13 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
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Ok, but also no difference in visibility to aircraft, yes?
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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