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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Born to Run Silent
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http://www.subsim.com/tips/tip_sh1.php#winxp I would be interested in seeing if some of you old SH skippers can complete this and get the sound working. Let me know and I will add it to the tips section. ![]()
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SUBSIM - 26 Years on the Web |
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#2 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
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@ Onkel Sir
http://www.subsowespac.org/sh_xp/silent_hunterxp.shtml It works. Yours,Donut ![]() E-mail Address(es): subsim@subsim.com You will need to configure VDMS sound emulation correctly Last edited by donut; 06-11-06 at 09:15 PM. |
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#3 |
XO
![]() Join Date: Apr 2005
Location: Thuringia
Posts: 429
Downloads: 16
Uploads: 0
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I have installed Silent Hunter I (Commander Edition) on my vaio-laptop with WinXP. To get it running I made a full install, deleted copyr.smk,logo444.smk and skin.smk-files. For sound I have just run the soundconfig-programm in the SH root directory. I had success in choosing the very first option 'Media Vision Thunderboard (TM) FM Sound'.
All runs smooth and well. ![]() I also have tried to install Command Aces of the Deep. It all goes well till the programm starts to load the playing part of the sim. When press the 'go' button on the briefing screen the programm hangs up and it tells me it needs so and so much memory. But in real I have much more. There was some adivice here on subsim to make a boot disk - but this was vor Win98 - not XP. And yes I have marked to run in win95 compatibiliy (sp?) mode. But I'm fine with SH1 for now.. Last edited by Smaragdadler; 06-18-06 at 01:46 PM. |
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#4 |
Ace of the Deep
![]() Join Date: Apr 2002
Location: UK
Posts: 1,278
Downloads: 0
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i've got CAOTD and it runs perfectly more or less on Win XP SP2
all the sound works well--the only problem i have experienced with it is due to me running it in 32 bit colour-(and thats normal anyway) nicely tho-instead of the scope and uzo tdc view being all mangled up as normal when running at 32 bit colour- all i see is the scope/uzo view and the rest of the screen is black---see-ing as im too laxy to change to 16 bit all the time--i just pop down to the command room and use the tdc screen there--which displays perfectly (as do all the other pop up screens) which is an improvement on my old ME set up-- perfectly playable-- ![]()
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the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats |
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#5 |
Born to Run Silent
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Try changing to 256K colors, that's what worked for me.
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SUBSIM - 26 Years on the Web |
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#6 | |
Ace of the Deep
![]() Join Date: Apr 2002
Location: UK
Posts: 1,278
Downloads: 0
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Quote:
![]() i'm lazy and hate to keep changing the settings---but was very surpised to find that CAOTD works better on XP than it did on win ME, on ME the graphics were screwed unlesss you set it as you say--in XP the normally distorted scope uzoTDC graphics just dont appear at all---which is better ! cos for some reason the TDC and other pop ups show spot on from the command room---nice to see the game in semi 32 bit!
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the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats |
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#7 |
Nub
![]() Join Date: Aug 2006
Posts: 2
Downloads: 16
Uploads: 0
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Hi, I´ve installed the program dos box, and i tried with the program boxer because i didn´t understand how to use the other program. I´ve used boxer and when i´m in DOS, i can´t run the game because it is made for run in windows. What do i do? i don´t have any idea of this kind of programs.
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#8 | |
Lieutenant
![]() Join Date: Apr 2005
Location: Germany
Posts: 266
Downloads: 3
Uploads: 0
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Last edited by Warmonger; 09-30-06 at 12:53 PM. |
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#9 |
Seaman
![]() Join Date: Sep 2006
Posts: 34
Downloads: 0
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Hello Group,
After reading this thread I decided to look through all my subsim games to see what I have in the way of SH games, I discovered that I have all 4 of the SH games. Now the question is what mods are offered for each game version and what kind of modifications can I make. I need to locate all of the updates then download in to folders for each game version, plus get the versions SH and SHC to run in dos on winxp. Can any part of SH or SHC be used in the SHII version? ![]() I have been able to do a little bit of editing to some of the files in SHII/PA mod version and now the gato version runs at 20 knots on the surface and 10 knots submerged at flank speeds. I have also been able to cut down the load time on the torpedos to the 10-15 minutes load time that it took to reload on fleet subs during WWII. After viewing the work don on PA I started wondering about putting files from SH and SHC into the SHII file folders. Is this a do able ideal?? ![]() Thank you for you time and help, Darrell |
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#10 |
Swabbie
![]() Join Date: Jan 2007
Location: Chicago IL GMT-6
Posts: 9
Downloads: 0
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Will it work for CAOTD
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#11 | |
Ensign
![]() Join Date: May 2004
Location: Ontario, Canada
Posts: 224
Downloads: 7
Uploads: 0
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Make sure to try "Ctrl + F8" to increase frameskip and "Ctrl + F7" to decrease it. The game is very playable with frameskip at "4" (it will say what your at in the dosbox window) You can also try to increase the cpu allocation to dos box by pressing "Ctril + F12" or "Ctrl + F11" to reduce it. Last edited by Hellcat; 08-25-06 at 03:05 PM. |
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#12 |
Sailor man
![]() Join Date: Mar 2006
Location: Georgetown, Texas, USA
Posts: 50
Downloads: 81
Uploads: 0
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I have ran SH1 well using Dosbox. Follow the directions given at this site http://www.subsowespac.org/silent-hunter-dosbox.shtml . The music entering port isn't to hot but the rest worked well.
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