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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Feb 2019
Posts: 62
Downloads: 7
Uploads: 0
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@Fidd: Your post wasn't there when i postet mine so i didn't see it.
Your idea, as interesting as it is, could lead to some very frustrating moments ingame. That way it would be possible to be detected at the darkest of nights from eight kilometers away. Might be somewhat realistic but in terms of gameplay i just wouldn't recomment it. Maybe as a mod, if possible. For those who want the hardcore experience. |
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#2 | |
Captain
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In practice, if the algorithm was well designed, there would be little change to the current system in practice, with one important distinction: It would no longer be assumable, with certainty, that because you are at a particular range/light level, that you are "invisible". If there was an intermediate stage between "convoy relaxed" and "convoy at alert", then the U-boat commander would need to track several escorts as he penetrates the convoy escort-screen, to ensure that no escorts are bearing down on him ie that he's been visually seen and his position is known. By the same token, I'd like to see the use of escort sonar made permanent, ie, they're pinging at all times, except when particular escorts are moving too quickly to employ asdic. This would also help obscure the convoy alert status from the U-boat commander, so he can no longer know, with certainty, that the convoy is alerted if he's below periscope depth, unless he hears pings on the hull. |
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