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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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#2 |
Helmsman
![]() Join Date: Apr 2010
Location: Denmark
Posts: 103
Downloads: 511
Uploads: 0
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#3 |
Helmsman
![]() Join Date: Apr 2010
Location: Denmark
Posts: 103
Downloads: 511
Uploads: 0
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#4 |
Navy Seal
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![]() ![]() Dunno why you get this though... SH4 have strange behavior sometimes...maybe time to learn French? ![]()
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#5 |
Helmsman
![]() Join Date: Apr 2010
Location: Denmark
Posts: 103
Downloads: 511
Uploads: 0
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#6 |
Navy Seal
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DARK WATERS V6 IS OUT!
See end of post #1 Many little things has been adjusted in this last version. Black Sea campaign fixed (thanks Propbeanie) The deck rudder dial is now working. Type II propeller texture rendering kindly fixed by Vicky. No more jagging roof tube in type IX interior. New torpedo textures. New add-on mod to back-up the stock RAOBF wheel. ETC... NEW CAMPAIGN MUST BE STARTED!! (Due to BS campaign fix) Have fun ![]()
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Last edited by Fifi; 02-19-20 at 08:45 AM. |
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#7 |
Nub
![]() Join Date: May 2017
Posts: 4
Downloads: 8
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Merci beaucoup!
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#8 |
Helmsman
![]() Join Date: Apr 2010
Location: Denmark
Posts: 103
Downloads: 511
Uploads: 0
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The color on the Viic con tower is a bit off
Dark on the right side And Bright on the left side See pic https://ibb.co/P671b6w Btw Would it be possible to ADD more Crew in Command RooM of IX class? Looks so empty compared too the detailed type vii |
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#9 |
Grey Wolf
![]() Join Date: Sep 2011
Posts: 979
Downloads: 256
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Downloaded and using this mod for a little while and have a couple of questions.
1st question: when selecting a Type II boat (September 1939), it shows as having the GHG, but when submerged, I can't detect anything, it seems if it is too rough. I hear ownship at 180 degrees, but am not hearing anything else either at the hydrophone station, or with hydro-lines on the nav map. Conditions at the time were rough seas, wind speed 15 m/s and visual targets about 6500 meters away at around 290 degrees relative. Is this expected behavior? 2nd question - how much traffic should I expect to find? Other than in homeport and transiting in friendly waters, there doesn't seem to be much at all. In my first patrol, I saw a single merchant while in the dover strait (couldn't stalk it since it was too shallow to pursue while submerged). 2nd patrol, two small steam trawlers (the above-mentioned targets not detectable via GHG) in AM55, and 2 aircraft. Saw nothing in the Skaggerak on the return to Kiel. Max TC while patrolling was 128. |
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#10 |
Navy Seal
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You may have to dive deeper when 15m/s on surface to hear something.
Nevertheless it is known that in OM, if the ship is going very slow, nothing can be heard in hydrophone (but hydro man can hear it). As for traffic, i never had problem finding ships everywhere. Maybe not as much as in LSH3 for instance...
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#11 | |
Grey Wolf
![]() Join Date: Sep 2011
Posts: 979
Downloads: 256
Uploads: 0
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![]() Quote:
As to traffic - maybe instead of x128, I can try x32 TC. |
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