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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Nub
![]() Join Date: Dec 2018
Location: U.K
Posts: 4
Downloads: 51
Uploads: 0
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![]() Quote:
Also building in the engine room and torpedo bays and the ability to interact - how long before repairs will be done ? For example or patching up damaged battery wiring, could also add to the atmosphere greatly. Main thing is to keep the playability the first one had but draw you in more, in my opinion. Good luck regardless, will follow progress. |
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#2 | ||
Dev Team
![]() Join Date: Jun 2014
Location: Southern California
Posts: 114
Downloads: 1
Uploads: 0
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But how attached the player gets to the crew is completely up to you; You can completely ignore them and let the XO (AKA the AI) handle all crew assignments, or you can micro-manage where each man is assigned to and for how long. Quote:
Here is a screenshot of the current state of the Damage/Crew management screen: ![]() |
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#3 |
Gefallen Engel U-666
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Rya989!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#4 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > rya989
Subsim <> Make A Donation <> See The Benefits <> Support The Community SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below
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#5 |
Officer
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I am eagerly awaiting this game. I have been having withdrawals from playing SHIV on my old Vista computer and I would like to play again. SHIV crashed again (hard this time) and I don't have the patience to mess around with it any more.
I have been away for a while, but I was once regarded on these forums as something akin to a technical expert on USN fleet boats so if you have a question ask away! |
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#6 |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
Uploads: 0
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The damage/ crew management will be a great addition, I’d suggest making your screens dark theme rather than light though( as many subsimmers play in darkened rooms to heighten the atmosphere and switching to a blinding white screen will be hard on their night vision, perhaps put a vignetted red filter over the screen during night hours etc. Looking forward to grabbing this on release
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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#7 |
Dev Team
![]() Join Date: Jun 2014
Location: Southern California
Posts: 114
Downloads: 1
Uploads: 0
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Thanks, that's a great suggestion on the dark theme for the management screens, I'll look into adding it.
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