![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#2 |
Grey Wolf
![]() |
![]()
We’re doing it in Wolfpack BdU! Granted, we are focusing on low-hanging fruit at this point due to the fact the code is ever changing, but thus far we’ve got the following:
1. Torpedoes can now be duds, prematurely detonate and have the chance of losing guidance all with historical figures by day/month/year. 2. Torpedo ranges are now historically accurate. 3. Reload times are now in-between 10-20 minutes PER tube, sequentially. 4. Climbing down from the bridge is significantly faster (75% in fact) now. This is to simulate getting down the hatch very quickly in the case of a crash dive. 5. Attack periscope & observation periscope no longer have stabilization. 6. Binoculars may now be used in the sub. Note that this removes the "focus" feature implemented previously. 7. Friendly fire is now forced on. 8. Bots & Quick Encounter are forced off. 9. Dud and premature torpedo counter on end screen.
__________________
Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ |
![]() |
![]() |
|
|