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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
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There is a bug indeed with switching between torpedo tubes with different speed torpedoes. (T1 slow, medium, fast, T2). When you select a different tube with a torpedo going at a different speed than the torpedo calculations were based on before, they are not updated. Be mindful to (re-)set the speed switch before aiming whenever to switch tubes. Or never use different speeds all together, use the common speed.
It could also be that you forgot to set the TDC update setting to on. Then it keeps firing the torpedo to a constant angle. (which could happen to be 000) Edit: If the torpedoes are fired along the line of periscope sight then the speed is set to 0 kts or AOB is set to 0 or 180.
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#2 |
Seaman
![]() Join Date: Dec 2019
Location: ITA
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just use one of Micropoint method and you wont anymore miss your target.
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#3 |
Sonar Guy
![]() Join Date: Feb 2014
Location: No Longer On A Big Grey Floaty Thing
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Thanks y'all! The AOB charts especially, as I can have difficulties with some of the ships.
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"That flag and I are twins, born in the same hour from the same womb of destiny. We cannot be parted in life or in death; so long as we float, we shall float together." As much as I dislike it sometimes, I'm a tin can sailor, through and through. |
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#4 |
Sailor man
![]() Join Date: Nov 2016
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The video is helpful indeed but i am confused about the 30 knots speed of the torpedo. He measures 30 km from the intersect point to the sub? This is very far away. This part is that i don't get. Or maybe it's 3 km, watching from my phone doesn't really help.
Last edited by foo_jam2002; 01-15-20 at 01:48 PM. |
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#5 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
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The line is about 3km, a scaled down length representing the torpedo speed. (he says so to make it 4km for medium speed torps, 4.5 km for fast)Later he draws a line along the target course of 0.9 km to represent it's speed and close the triangle with the line of sight. With 30km and 9 km it would just be uncomfortable large on the map.
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#6 |
Sailor man
![]() Join Date: Nov 2016
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Thank you mate, appreciated.
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#7 |
Sailor man
![]() Join Date: Nov 2016
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The AoB is 0 but shouldn't be something different? The sub doesn't look to the ship exactly at the middle of it. Also, the torpedo goes towards the 0 bearing but the periscope is turned at 344 degrees.
In the TDC targeting, i remember that the bearing was always the number of the direction the sub looks to the ship just before it shoots. But in the manual targeting i read that the bearing must be left to 0. I am into the game after a long time trying to remember everything and i am thinking of learning to do the targeting manually. Great game but very demanding learning curve. |
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