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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
GWX - KC Crash Test Dummy
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Wolfpack Building on a Great Simulation
Things i would like to see in Wolfpack in Future Updates 1. Not just a Mission Editor but also ship rosters of other Nations 2. Armed Merchant Cruisers and Additional Escort Classes 3. faster Torpedos with a longer Range 4. Capital ships within Convoys not just in Ports/Naval Bases 5. Axis Surface Raiders and Capital Ships 6.Axis Aircraft 7. Merchants with a damage model not one torp one kill some ships may need 2-3 torps to sink and slow down like straglers did in the battle of the Atlantic. I know its a big Wolfpack Wish List just throwing some ideas into the mix Onkel PS Happy Christmas and a Happy New Year to you Onkel have a Good one
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Someone Had to Make the Tea Last edited by blackswan40; 12-24-19 at 10:20 AM. |
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#2 |
Born to Run Silent
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Hi Andy and Merry Christmas,
Axis aircraft... how would that play out?
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#3 |
GWX - KC Crash Test Dummy
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Re Axis Aircraft keeping the escorts Busy also giving the Uboats a headsup on the location and course of the Convoy with radio messages sent on the same radio frequency as the Uboats.
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Someone Had to Make the Tea Last edited by blackswan40; 12-24-19 at 12:03 PM. |
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#4 |
Born to Run Silent
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yeah, I like that, especially course of the Convoy with radio messages sent on the same radio frequency as the Uboats.
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SUBSIM - 26 Years on the Web |
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