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Old 12-12-19, 02:39 AM   #1
lederhosen
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loading now
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Old 12-12-19, 03:20 AM   #2
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Don’t forget to create new Documents/SH4 folder once Dark Waters is activated.

Keep in mind DW is designed for 1920X1080 resolution (not tested on other resolution) and for the use of METRIC in realism settings (not tested on authentic/imperial)

In graphic settings, best Is to deactivate Post process filters, Full scene glare, Light shafts, Volumetric fog wich gives pretty bad Rendering results...

Last thing, in museum (quite long to load due to hundreds of units) you should avoid to load any submarine ... still some issues for them in museum

Good hunting!
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Old 12-12-19, 04:12 AM   #3
s7rikeback
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Default Museum CTD's

Do not select these 2 ships in the Museum or you will CTD
- NDD_Adroit - fixed
- TO3A - fixed

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Small repairs for surface ships:
- NDD_Wicher - no texture - fixed
- NBB_Rodney - AA Gun .sim - fixed
- NOM_Paula - missing Wake - correction .sim to raise in water - fixed

---------

4 missing surface ships from Museum:
- NAux_LC - fixed
- NAux_SmallLC - fixed
- NCLT - fixed
- NLCT_GE - fixed

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The Russian subs will explode and CTD if you do not move quick enough to next unit.
SSTypeKXIV - WIP
SSTypeMXII - WIP
SSTypeShChX - WIP

---------

The German Subs have features missing and will CTD as you scroll through them, I think it's the forth inline ?!?

---------

I upload to Fifi & propbeanie once completed.
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Old 12-12-19, 04:16 AM   #4
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up and running....looks nice thus far
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Old 12-12-19, 12:07 PM   #5
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Hi Fifi
I see what you mean by the light as your new light bulbs cause a reflection on the instruments.
Is TC x 256 still relevant in regards to the change in the weather, or does this new version allow a higher TC to be used?
Peter
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Old 12-12-19, 12:30 PM   #6
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Quote:
Originally Posted by THEBERBSTER View Post
Hi Fifi
I see what you mean by the light as your new light bulbs cause a reflection on the instruments.
Is TC x 256 still relevant in regards to the change in the weather, or does this new version allow a higher TC to be used?
Peter
You can go up X1024
Weather is changing as usual, not long stuck periods.
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Old 12-12-19, 03:54 PM   #7
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your gona need a "pic" thread !

Thus far I've had 1 CTD, no big deal as I save every 24hrs.

Turm Emblems didn't show (U52)
And I noticed a graphic flashes (?) perhaps from sun reflection on the sea??

must say this mod loads very quickly, and looks great..... if you could only get the KSDII attack periscope this would be perfect
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Old 04-06-21, 04:24 PM   #8
KaleunMarco
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Quote:
Originally Posted by Andytowsend View Post
Hi! Nice job with the mod for dark waters but the only problem i got is with the museum; i don't know if all those who has downloaded the mod got the same problem but when i enter the museum it loads then the game crash.
Is there a fix for it? Because i wanna know what ships have been added to the mod
yep. the fix is...when you enter the museum and then want to play the game, you need to exit out of SH4 and relaunch it to play.
i believe there is a list of ships in the mod documentation of which there is a great deal. check there.

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Old 04-06-21, 05:16 PM   #9
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Well I got to the Mediterranean.... sailed all over...ran into a couple of British destroyers but there weren't a lot of merchant targets.



I guess all those convoys that spawn in the Atlantic near Gibraltar never sail through the Med to get there?


Or maybe a big ship was stuck in Suez?




Anyway, back to the Atlantic for me!
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Old 04-07-21, 03:28 PM   #10
KaleunMarco
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Quote:
Originally Posted by rschilla View Post
Well I got to the Mediterranean.... sailed all over...ran into a couple of British destroyers but there weren't a lot of merchant targets.



I guess all those convoys that spawn in the Atlantic near Gibraltar never sail through the Med to get there?


Or maybe a big ship was stuck in Suez?




Anyway, back to the Atlantic for me!
there is traffic but you have to find the lanes, and that can be time consuming.

IIRC, across the northern rim of africa is one lane.
along the southern rim of france.
in/out of gibraltar is another.

a lot of one ship contacts.

i think i created my own traffic the last time i played DW. it's been a year since...that's a lot of water under the keel.

there is definitely more traffic in the Atlantic but there are also more threats, especially the verdammt RAF/USAAF.
good luck, Herr Kaleun
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