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#11 | |
Ace of the Deep
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I hope that BW does not force players to over-manage weapons, the way CW does. In case you did not know, CW forces players to act as Weapons Operator by forcing micro-management of each and every torpedo launch. For example, it is impossible to fire "a torpedo salvo on bearing XXX with 3 degree spread between them" in CW without a zillion clicks. Even the original Red Storm Rising game required players to control individual torpedoes in order to achieve success.
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