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Old 10-04-19, 11:01 PM   #1
jimmbbo
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Originally Posted by KaleunMarco View Post
i have had the same experience but before i go further, what is your mod list?
Stock V1.5.

The only mods have been for large protractor and mouse control of sonar direction.
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Old 10-06-19, 02:36 PM   #2
KaleunMarco
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Originally Posted by jimmbbo View Post
Stock V1.5.

The only mods have been for large protractor and mouse control of sonar direction.
ok, by chance,if you open the doors on an empty torpedo tube you cannot load another torpedo until you close it and there is no keyboard command or menu icon to close the torpedo tube. when this happens, you will not be able to reload the tube even during a refit.

after further review, and i have not tried this yet, the only way to get the doors to close MIGHT be to submerge deeper than the max depth to fire a torpedo. it is possible that the act of diving will trigger the game to automatically close any/all torpedo tubes.

good luck.
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Old 10-06-19, 07:03 PM   #3
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Quote:
Originally Posted by KaleunMarco View Post
ok, by chance,if you open the doors on an empty torpedo tube you cannot load another torpedo until you close it and there is no keyboard command or menu icon to close the torpedo tube. when this happens, you will not be able to reload the tube even during a refit.

after further review, and i have not tried this yet, the only way to get the doors to close MIGHT be to submerge deeper than the max depth to fire a torpedo. it is possible that the act of diving will trigger the game to automatically close any/all torpedo tubes.

good luck.

Hmm... that makes sense and fits the symptoms...

After the last fish is fired, I usually surface and run on the surface to the refit facility and never thought about closing the doors (Either submerging below 100 feet or pressing the Q key closes the tube doors)... Also after the partial reload, IIRC I submerged to 150-200 ft and was able to reload... Worth doing an experiment... Thanks for the idea!
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Old 10-06-19, 08:23 PM   #4
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After every torpedo I fire, that torpedos outer door is closed automatically. I also have the hack to not auto open doors when i press fire. I dont need to close them. I run on manual loading once I get a reserve stocked with multiple types of torpedos. I try and keep the electrics in the same two tubes while running the 14's in the other. I'll have one cutie in reserve in the fore and aft as well.

So maybe you opened them by accident in the process of opening your last tubes on the last encounter?
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Old 10-06-19, 09:28 PM   #5
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Originally Posted by skirich View Post
After every torpedo I fire, that torpedos outer door is closed automatically. I also have the hack to not auto open doors when i press fire. I dont need to close them. I run on manual loading once I get a reserve stocked with multiple types of torpedos. I try and keep the electrics in the same two tubes while running the 14's in the other. I'll have one cutie in reserve in the fore and aft as well.

So maybe you opened them by accident in the process of opening your last tubes on the last encounter?

I use manual loading for the same reason.

When attacking, my routine is to open all tubes rising thru 100 ft and if I dive after shooting the fish the doors close automatically (likely passing thru 100 ft again - never tested it).

I think the wild card may be in the situations where I sink an unescorted convoy with my last torpedo and return to refit on the surface, leaving the doors open for the entire trip.

Tonight I plan to test the door open preventing a reload scenario.
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Old 10-06-19, 11:02 PM   #6
KaleunMarco
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Quote:
Originally Posted by skirich View Post
After every torpedo I fire, that torpedos outer door is closed automatically. I also have the hack to not auto open doors when i press fire. I dont need to close them. I run on manual loading once I get a reserve stocked with multiple types of torpedos. I try and keep the electrics in the same two tubes while running the 14's in the other. I'll have one cutie in reserve in the fore and aft as well.

So maybe you opened them by accident in the process of opening your last tubes on the last encounter?
it definitely happens by accident. in the heat of an attack you cycle to the next tube and open it...not realizing that the tube is empty. now you are f*%ked.
it will be interesting to read what jimmbo's test results reveal.
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Old 10-07-19, 01:39 AM   #7
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I fired most of the torpedoes and went back to the refit base...

I found that leaving the doors open during refit by whatever means they got that way will not allow the tubes to be reloaded...

Approaching the refit base I and opened the tube door and selected REFIT and could reload the spares but not the tubes... Closing the doors allowed normal provisioning...

One more Ubisoft undocumented "feature" unearthed thanks to the Kaleuns aboard!

KaleunMarco wins the torpedo guru of the day award. Bravo Zulu!
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Old 10-07-19, 05:05 AM   #8
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So when the issue occurs, just close the tube manually. Aye aye, sir!
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