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Old 10-02-19, 10:27 AM   #1
SW1899
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Default Renown penalties

Quote:
Originally Posted by Capt. Morgan View Post
This one was a polish flagged hospital ship,
Ahoi Capt. Morgan,

This happened to me now too at the end of Patrol 18 : attacked convoy - all marked red - and intentionally targeted Carham Hospital Ship with British flag; result -5000 in renown.

I think the thing to do is to change the value as ArnoldR explained in the Basic.cfg file - in Cfg subfolder of Game Data folder.

Set values now to and will see next :

[RENOWN]
RenownReachGridObjCompleted=500
RenownPatrolGridObjCompleted=200
CompletedPatrol=100
NEUTRAL=1
ALLIED=1
AXIS=-1
WrongShipSunk=-1
FirstRankRenown=1000
SecondRankRenown=3500
EndCampaign=5000

Greetings
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Old 10-02-19, 11:11 AM   #2
ArnoldR
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Quote:
Originally Posted by SW1899 View Post
Ahoi Capt. Morgan,

This happened to me now too at the end of Patrol 18 : attacked convoy - all marked red - and intentionally targeted Carham Hospital Ship with British flag; result -5000 in renown.

I think the thing to do is to change the value as ArnoldR explained in the Basic.cfg file - in Cfg subfolder of Game Data folder.

Set values now to and will see next :

[RENOWN]
RenownReachGridObjCompleted=500
RenownPatrolGridObjCompleted=200
CompletedPatrol=100
NEUTRAL=1
ALLIED=1
AXIS=-1
WrongShipSunk=-1
FirstRankRenown=1000
SecondRankRenown=3500
EndCampaign=5000

Greetings
I don't think so. I don't know if the "wrong ship sunk" function is actually working (if i'm not wrong, there are several things in SH3 files that are the remains of abandonned ideas by the devs, for instance all the shadow controllers: there aren't any shadows in SH3).

Better idea: look in the cfg file of the ship that you sunk (data/Sea/name of the ship/name of the ship.cfg). I think that the value for "RenownAwarded" is actually -5000... If so, then it's good to let this as it is. To sink hospital ships was not something allowed by the Kriegsmarine...
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Old 10-02-19, 01:20 PM   #3
SW1899
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Quote:
Originally Posted by ArnoldR View Post
I don't think so. I don't know if the "wrong ship sunk" function is actually working (if i'm not wrong, there are several things in SH3 files that are the remains of abandonned ideas by the devs, for instance all the shadow controllers: there aren't any shadows in SH3).

Better idea: look in the cfg file of the ship that you sunk (data/Sea/name of the ship/name of the ship.cfg). I think that the value for "RenownAwarded" is actually -5000... If so, then it's good to let this as it is. To sink hospital ships was not something allowed by the Kriegsmarine...
Ahoi ArnoldR,
Thank you for your hint.

OK : Catham Hospital Ship is in Data Sea under NCCH with -8000 in renown.

I think now it is basically the combination of :
NEUTRAL=1 + NCHH renown + WrongShipSunk=-1
and

End Patrol 18 with :
Renown=21366.546875
Experience=25230.595703
Renown Patrol : 3649.53
Hull : 93,74%
2 planes shot down

I change NCCH to -1 too see later if this comes true.
Greetings

PS : I tried to have an ethic : my finger ripped was in an urge, this will not happens again Herr Admiral. I promise.
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Last edited by SW1899; 10-02-19 at 01:29 PM.
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Old 10-02-19, 01:50 PM   #4
ArnoldR
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Quote:
Originally Posted by SW1899 View Post
OK : Catham Hospital Ship is in Data Sea under NCCH with -8000 in renown.

I think now it is basically the combination of :
NEUTRAL=1 + NCHH renown + WrongShipSunk=-1
I think rather than it is +1 (enemy coeff) * -8000 = -8000 renown points.

I think this unit is not in any neutral country folder (Roster folder). Else, this would give -1 (original neutral coeff) * -8000 = +8000 renown points for sinking a neutral hospital ship .

Quote:
Originally Posted by SW1899 View Post
PS : I tried to have an ethic : my finger ripped was in an urge, this will not happens again Herr Admiral. I promise.
I hope so, Sir.
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Old 10-02-19, 02:13 PM   #5
SW1899
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Quote:
Originally Posted by ArnoldR View Post

+8000 renown points for sinking a neutral hospital ship .

What !!!!

It is BDU's fault again.
They stole me my points
Greetings
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Old 10-06-19, 06:33 AM   #6
nik112
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Hi
Can somebody tell me wich file creates this wonderfull effect?


Thanks in advance
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Old 10-07-19, 02:27 PM   #7
HanSolo78
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Quote:
Originally Posted by nik112 View Post
Hi
Can somebody tell me wich file creates this wonderfull effect?


Thanks in advance
Do you mean the fire or the ambient fire light?
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Old 12-01-20, 08:12 PM   #8
shadow_wxh
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bullhorn Kingfisher Model is corrupt

Can someone confirm that the kingfisher class corvette in this megamode is faulty.It has some small difference than frog's original model and cause certain CTD whenever player come in contact with one of these unit.
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Old 12-19-20, 07:18 AM   #9
padi
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Exclamation

You should add to the manual that under Windows 10 the .exe should be set to Windows 7 compatibility.
Before I did that I had many CTDs, afterwards not a single one...
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Old 12-19-20, 10:03 AM   #10
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Quote:
Originally Posted by padi View Post
You should add to the manual that under Windows 10 the .exe should be set to Windows 7 compatibility.
Before I did that I had many CTDs, afterwards not a single one...
Thank you for this tip. I gave up on WAC because of CTD's, maybe I will try this!
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Old 12-19-20, 10:38 AM   #11
Fifi
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It doesn’t help at all. From day one i tried WAC, had constantly CTDs even with Win7 compatibility, 4GB patch etc etc
Not to say the horrible mess in harbor when back at base.
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Old 12-19-20, 11:28 AM   #12
FUBAR295
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WAC5 is difficult to keep running.

To avoid CTD I start at sea and finish before I get into port at about 25 KM from base. As Fifi indicated the harbor is crowded and FPS drops really low and stutters. I think it really needs a harbor light version to help with stability. Be mindful of the amount of mods you activate.

Good hunting,
FUBAR295
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Old 12-19-20, 12:26 PM   #13
padi
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Quote:
Originally Posted by Fifi View Post
It doesn’t help at all. From day one i tried WAC, had constantly CTDs even with Win7 compatibility, 4GB patch etc etc

Not to say the horrible mess in harbor when back at base.


You shouldn't activate too many mods at once and especially not the interiors and other graphics mods...
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Old 12-27-20, 11:28 AM   #14
Specijalec
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Default Help :)

Hey guys,


i need your help .



I cant get this WAC mod to start working. Till now i had LSH 2017 and GWX 3.0. Gold mod installed with no problems.



For WAC I did a clean install of SH3. Due to the lack of install instructions, i followed official PDF instructions and instructions this site:


1) https://steelsharksforum.proboards.c...game-play-mods


Even if i install WAC mod as recommended on internet site, WAC wont start working. I tryed to lunch WAC through SH commander, but no luck - i havent found instructions for commander, so i "clean" installed sh3 commander and copied the files from WAC light commander over "clean" sh3 commander files.



SH3 game also get checked through Unisoft connect, but instead of starting a WAC mod it starts original SH3.


Can any one tell me what im doing wrong?.


I salute you!


Nejc
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Old 12-27-20, 11:34 AM   #15
Anvar1061
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Quote:
Originally Posted by Specijalec View Post
SH3 game also get checked through Unisoft connect, but instead of starting a WAC mod it starts original SH3.
This means that your game is not installed. It is obvious that the game is installed in protected Windows partitions C:\Program Files
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