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#1 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Something I have noticed is another Id conflict between SHIII's and SHIV's barrels. Changing second arm's node Id in the SHIV YGun, has made it to appear at last. Now you should do the same with the two barrel nodes: change the Id of barrel node #360 from '0xa03a7868d6dc1aba' to '0xa03a7868d6dc1abc' and the Id of node #363 from '0xa03a7868d6dc1ab9' to '0xa03a7868d6dc1ab9'. That should, at least, make the two barrels to show up in game. Let me know if it works. |
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#2 |
GLOBAL MODDING TERRORIST
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Your getting better.
![]() Now you see the problems I saw with just a glance. Remember. My main roll is to teach what I have learned so you will be the teacher. ![]() Last edited by Jeff-Groves; 09-12-19 at 04:49 PM. |
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#3 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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#4 | |
GLOBAL MODDING TERRORIST
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![]() That came from years of working with the files. So time put in gives me a heads up on what to watch for. ![]() For example. I have seen the W01 problem in the past. Did you know that showed up in SH3 years ago on a Von Dos Unit? By the way. Have you checked the Film Makers Open Bunker I posted up awhile ago? |
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#5 | |||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Is that a big nice DC splash? ![]() |
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#6 |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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#7 |
GLOBAL MODDING TERRORIST
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If helping another Modder don't feel great?
There be something wrong with ya! ![]() |
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#8 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#9 |
GLOBAL MODDING TERRORIST
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Newest Film Makers Open Bunker.
https://www.subsim.com/radioroom/sho...4&postcount=21 I call it Film Makers because you can roam the whole bunker! I never tested to see if you can get on the Sub. ![]() I mean you wanna make a film? Disable this mod then film getting on the damned Sub. And there is a butt load of problems in the bunker itself! I may get around to fixing them but unless it's demanded? Why waste the time? |
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#10 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#11 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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@ kapuhy
Talking about the armament of your upcoming new unit, I have noticed that those boats came in a variety of different outfits (i.e. Sub Chaser, Torpedo Boat, Gunboat, Rescue Boat, etc). Each type differed from the other for its typical armament, though there often was an additional degree of customization from vessel to vessel. On this topic you, the following readings might be of some use: http://www.ww2ships.com/britain/gb-sc-001-b.shtml http://www.navypedia.org/ships/uk/br...fairmile_b.htm http://www.navypedia.org/ships/canad...fairmile_b.htm |
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#12 |
GLOBAL MODDING TERRORIST
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