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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: May 2013
Location: Bergen, Norway
Posts: 20
Downloads: 71
Uploads: 0
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The hull of my type 7 is black…
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#2 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,485
Downloads: 878
Uploads: 0
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#3 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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So I love the visual changes to the U-boats this mod provides. I simply cannot go back to stock, but I have a few issues with crashes on game loading.
They all seem to be SH3 Commander related, as 90% of the time, I can start a campaign from the main menu and it will be fine. Sometimes, it seems to just crash for no reason. I feel like I'm balancing a battleship on a pinhead, sometimes a fresh campaign works with SH3C and sometimes it doesn't. Sometimes a fresh campaign works without SH3C and then suddenly it does. I'm trying to figure out if Commander changes certain files in the Compilation that causes a mismatch and crash ![]()
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#4 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,485
Downloads: 878
Uploads: 0
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#5 | |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#6 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,485
Downloads: 878
Uploads: 0
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#7 |
Nub
![]() Join Date: Jul 2019
Posts: 3
Downloads: 12
Uploads: 0
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Hello folks, new to Subsim. Appreciate I may be a little late to the game but hopefully this forum is still active!
Currently running vanilla steam SH3 with mods installed as follows: Ahnenerbe WideGui 1920 x 1080 Final TKSS18 German U-boats compilation TKSS18 German U-boats compilation 2 FixAllSubGWX Supplement to V16B1 (JSGME) (4gb patch enabled) I cannot for the life of me get the sub mods to show up at all, launch career go to a base where type VIIBs are and nothing but the stock subs appear? Any suggestions? I Unzipped the U-boat compilations as separate files and installed separately using JSGME |
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#8 | |
Watch
![]() Join Date: May 2013
Location: Bergen, Norway
Posts: 20
Downloads: 71
Uploads: 0
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TKS18 German U-boat Compilation New U-boat guns fixed Reworked (for German U-boat compilation) German U-boat Compilation 2 (only VIIB and VIIC) GWX - 16km Atmosphere FixAllSubsGWX The original VIIC with stock conning tower is perfect looking, but after the first tower upgrade and onwards the hull becomes black. Thank you for your help. This forum is so awesome. ![]()
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#9 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,485
Downloads: 878
Uploads: 0
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#10 |
Watch
![]() Join Date: May 2013
Location: Bergen, Norway
Posts: 20
Downloads: 71
Uploads: 0
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Thanks. I feel stupid now.
And another thing not game related, do you know how much time the German u-boat crews had on land in between the patrols? Just curious.
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#11 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,485
Downloads: 878
Uploads: 0
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