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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: Oct 2008
Posts: 102
Downloads: 471
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Most excelent! Now that looks realistic.
![]() Keep at it. ![]() Also the "Return to course" speech works on all the boats except the type II's. Don't know if that helps. ![]() If you can, would you put in the steps on the turm's of the type II's like below. ![]() ![]() ![]() Last edited by Templar; 07-20-19 at 02:11 PM. |
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#2 |
Navy Seal
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I'm afraid not.
Too complicated for just 2 steps, not worth it sorry. (you have to modifiy the 3D model + create new texture + new ambiant occlusion - too much work for this) But if you want to do it, no problem with me... I'm VERY satisfied of the new water effects! Last tests on the third U-Boat done: ![]() ![]() ![]() Not to say the rendering from conning deck view is amazing...only missing the sea smell and the salt on your skin! ![]() Now navigating in rough weather will be a real pleasure! Like in the Das Boot movie scene when they met Thomsen in rough sea ![]()
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Last edited by Fifi; 07-21-19 at 05:09 AM. |
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#3 |
Helmsman
![]() Join Date: Oct 2008
Posts: 102
Downloads: 471
Uploads: 0
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Looking really nice!
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#4 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Fifi I just want to thank you. Your compilation dragged me back to Silent Hunter 4 since I always prefered to play U-Boats over the fleetboats. Great work!
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#5 | |
Navy Seal
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![]() SH4 is a fantastic platform for all kind of subs. I too prefer the U-Boat side, but i was really missing the latest graphical touch of other SH, in SH4 OM. It’s on very good way now. Furthermore, OM career layer is one of the best i’ve Ever played. So many U-Boats, so many playable Flotillas, even training Flotillas!...all over the world (Atlantic/Pacific/Indian) ![]() Of course still lot of work (even in career layer) to make OM perfect...don’t even know if i will see it one day ![]() On side note, don’t remember who created the OMEGU environment but it’s one of the best i’ve Ever seen also. Sea rendering is stunning on my monitor, clouds and global sun lighting are just perfect. It might differ from one computer to an other though...
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Last edited by Fifi; 07-22-19 at 01:36 AM. |
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#6 |
Canadian Wolf
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Nice work here
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#7 | |
Helmsman
![]() Join Date: Oct 2008
Posts: 102
Downloads: 471
Uploads: 0
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![]() Keep up the good work! ![]() |
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#8 |
Navy Seal
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You mean painted with photoshop like an optical illusion ?
Yes could be done with the only difficulty to find the precise place on the TGA. I keep it in a small corner of my old brain, to eventually do it in a near future... ![]()
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#9 |
Helmsman
![]() Join Date: Oct 2008
Posts: 102
Downloads: 471
Uploads: 0
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Yes exactly, I think it's like that in OM too.
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#10 |
Helmsman
![]() Join Date: Apr 2010
Location: Denmark
Posts: 103
Downloads: 511
Uploads: 0
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When your diving the camera tilts to the side instead of showing the ship going noose down?
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#11 | ||
Navy Seal
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![]() So no, not yet...am sorry. Quote:
Having only one man in sub and only 2 on deck is not good at all. Furthermore when calling battle station, men are also missing ... I’m afraid we’ll have to live with it, we can’t do better for the moment and forget the exact right number of crew. Do as if it was the correct number! ![]() ![]()
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#12 |
Helmsman
![]() Join Date: Apr 2010
Location: Denmark
Posts: 103
Downloads: 511
Uploads: 0
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Will the camera position in the controle RooM for the type 7 be fixed in the next Update ?
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#13 | |
Navy Seal
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#14 | |
Navy Seal
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