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Old 06-05-06, 09:24 AM   #1
ReaperJester
Seaman
 
Join Date: Aug 2005
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To echo Herr HawkerT, thank you all for the fine work and sharing it with us. Reading about the changes and all the work put in has made me nothing short of giddy at the chance to play with it.

NYGM team and all others, thank you all for your work
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Old 06-05-06, 09:56 AM   #2
Georg_Unterberg
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Thanks NYGM-team!

I'm about to install 2.0. There's one question regarding the NYGM-version of the SH3-Commander file "miscellaneous.cfg". Under [CRUSH DEPTH] there are some hex values different than in the original Cfg. Is this supposed to be this way?
Is the IXC and IXD problem "starboard diesel destroyed" gone with these settings?
Jscones made some corrections to the IXC and IXD values in his file to get rid of this dreaded message - and I don't want this problem back. Should we install the NYGM- cfg?

Cheers
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Old 06-05-06, 10:08 AM   #3
Sailor Steve
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Oh well, bit by poverty again. It's 338 MB, and my little flash drive only holds 256. I know where I can get a bigger one cheap, so it's really only a matter of days until I can look at it.
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Old 06-05-06, 10:28 AM   #4
U-Bones
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Quote:
Originally Posted by Sailor Steve
Oh well, bit by poverty again. It's 338 MB, and my little flash drive only holds 256. I know where I can get a bigger one cheap, so it's really only a matter of days until I can look at it.
Check PM.
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Old 06-05-06, 10:35 AM   #5
Umfuld
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Hmmm. Loaded it up, but it froze loading into my first patrol. I believe this may be my system (only 504 RAM) and nothing to do with the mod. I'll try again. But I'll be bummed if my girl can't manage to play it. I was rather looking forward to it.
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Old 06-05-06, 10:50 AM   #6
Observer
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For those having problems it is absolutely essential you do a clean install. You don't want any hint of mod residue to cause problems.

The new hex offsets are required in order to use SH3 Commander. This is due to changes in the AI_Sensors.dat.
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Old 06-05-06, 11:50 AM   #7
Rose
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DAMMIT! I really want this mod, but I'm in a mid patrol attack on the biggest convoy ive ever seen, so I don't wanna corrupt the files... Guess I'll just have to wait till the patrol is over .
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Old 06-05-06, 12:18 PM   #8
ti-louis
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Thanks to the NYGM dev team
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Old 06-05-06, 03:21 PM   #9
Der Teddy Bar
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Quote:
Originally Posted by Umfuld
Hmmm. Loaded it up, but it froze loading into my first patrol. I believe this may be my system (only 504 RAM) and nothing to do with the mod. I'll try again. But I'll be bummed if my girl can't manage to play it. I was rather looking forward to it.
Did you install mid patrol? This will cause a crash.

Did you install over a clean SHIII install?
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Old 06-05-06, 03:44 PM   #10
Rose
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Is there HT in it? And is it GW - Unified Mod compatable (sorry if this has already been answered...)?
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Old 06-05-06, 04:16 PM   #11
Egan
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Quote:
Originally Posted by Der Teddy Bar
Did you install mid patrol? This will cause a crash.

Did you install over a clean SHIII install?
I have the same problem: Freezing during the load of the first campaign patrol. Works ok with single missions.

Clean install. Gave it a spin when everything was ready and the campaign worked fine. Started a new campaign with ShCommander and it froze up. Latest Shcomm. Worked fine with last version of nygm. Only two things I had checked differently on Commander between 1.03 and 2.0 was random number of days in port (checked yes this time,) and Medal and badge labels to german (from English last time,)

Will try again.
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