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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#12 |
Torpedoman
![]() Join Date: Sep 2009
Location: Bay Area, California
Posts: 114
Downloads: 229
Uploads: 0
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Input from "true submariners" has nothing to do with it. Similarly, apart from how the ships themselves actually look, WoWS has almost nothing to do with realism.
WoWS is primarily a fast paced surface action arcade shooter, with carriers shoehorned in for some reason... WG still(!) has difficulty balancing carriers, and the rework hasn't been entirely successful. Introducing subs will only muddy the waters further, if you'll excuse the phrase. To make subs work in WoWS they would have to be buffed to ridiculous extremes, turning them into something they are not. Besides, there are already stealthy torpedo launching boats in the game. Using subs only for specific scenarios could work. Certainly not in PvP, however. Totally out of place. |
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Tags |
warships, world |
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