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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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Looks good.
You should ask for a subsim thread for the game, instead of putting up new messages all the time. Keep all of it together.
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#2 |
A-ganger
![]() Join Date: Jun 2019
Location: Germany
Posts: 71
Downloads: 0
Uploads: 0
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very Thank you
![]() I dont know what you exactly mean with a "Subsim Thread" ? hm. News is hard, because there so much every Day. I work nearly every day on the Game for hours. So the moving on is extrem, there i have so much news ![]() i think about to split my Threads here - inside this forum - to 4 Groups: 1. - the Development 2. - what is Seahunter (this we got now) 3. - Questions and Wishes (Oh, that i can do, that is a really good Idea) 4. - Ingame Screens, this Section have Time, because i most of the Time in Development Scenes, and i have a lot of. Master Game i load only to put in final staff ( it s 36 GB Working Material, short quick scenes are faster if you work on ![]() best Greetings ![]()
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Smoking Head Software. ![]() German Developer Studio. |
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