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#1 |
Grey Wolf
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I’m a bit puzzled because I thought the turn occurred after 10 or so meters IRL. Why the decision to extend it? A very close range 60 to 90 deg angled shot is now likely going to be impossible now due to parallax.
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Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ Last edited by derstosstrupp; 07-02-19 at 09:00 PM. |
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#2 |
Grey Wolf
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Piggybacking on Sharpshooter’s post - http://www.tvre.org/en/gyro-angled-torpedoes
“When the gyro angle is 90º the following torpedoes have an advance equal to: G7a and G7e: 104,5 m” So that forward movement is taking the turn radius into account, which at a 90 deg gyro angle is the maximum turn radius that will occur. Now, our in-game fish won’t even have TURNED until twice that whole distance, which has huge implications as far as angled attacks go. If I have a target passing me going bows opposite directions and I’m 300-400 meters off its track, I can’t shoot it, because the parallax caused by such a long pre-turn advance makes it physically impossible. Is there a reason for this change? This eliminates or severely limits the use of historical tactics (such as running into the front of convoys and shooting close-range angled shots). ![]()
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Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ |
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#3 |
Born to Run Silent
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Can you test that setup in the training mode ( so you can see the torpedo tracks)?
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#4 |
Grey Wolf
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Will do Neal. I’m out of town all week unfortunately but will test when back next week.
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Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ |
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#5 | |
Neptune's daughter
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![]() Quote:
They all turned at around 235-245 metres EVERY TIME, with a turn radius of 45 metres. PRIOR to this new patch, they ran for about 34 metres before turning, with about the same turn radius. So the difference between 0.17c and 0.18 is 6.91 times LONGER. What more evidence do you still require? I can't believe this was the intention; I'm convinced they meant to make the torpedoes ARM after 200+ metres, but they've gotten confused and changed the wrong parameter. |
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#6 |
Engineer
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Location: sheffield.uk
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yes i can confirm. what was mentioned. i was on with said named person.
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#7 |
Born to Run Silent
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I understand you. Does it affect accuracy?
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SUBSIM - 26 Years on the Web |
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#8 |
Grey Wolf
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I haven’t been able to test a near-90 gyro angle 300-400 m shot, but I don’t think it will be possible anymore, just don’t see how it would. Torpedo can’t turn in time for that now and will be playing “catchup” at a highly-unfavorable impact angle.
The fact that German fish turned after 10m was a HUGE tactical advantage of the technology, and was in keeping with the German doctrine and practice of using the flexibility the TDC provided to shoot minimum range shots at large gyro angles (assuming targeting data was solid). I would like to understand the reason for the change.
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Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ |
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#9 |
Neptune's daughter
![]() Join Date: Apr 2007
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Good idea, I'll run a test at a close range shot (the type I'd usually attempt) and see if it's all gone to pot.
However, of course, I no longer have access to the previous version, so I can't show you the comparison, so anecdotal evidence will have to suffice either way. I'll PM you the results, as this isn't really the thread for this, this was supposed to just be for dev's to put update notices... |
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