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Old 06-27-19, 11:08 AM   #1
Doolar
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Default my escape tactic

I myself cut the engines back to 50rpm as mentioned above and keep it there changing course by 3-5 degrees to the port or starboard and never more. I never go to flank while depth charges are raining down. I maintain 50rpm. Most have had good results with this tactic, I haven't. Maybe my timing's off, cause all I accomplish is re-alerting them. As for depth, I like to maintain the option of being able to dive deeper if need be. I don't like to loose my depth option right away. so I usually like to be at between 140-160 meters for starters. That way I can go up, down, port or starboard, if I need to. I also never ever use time compression to speed thing up, you might not be able to react to something in time or worse, recover. I play it like this and eventually they move off. Finally when the do give up, I wait for them to get about 6km away before coming off silent running and slide away at 3kts and reload tubes. When they're 10kms distant, I surface, recharge, and send BDU a patrol status report. I find that escaping is just as or more exciting then hunting
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Old 06-27-19, 01:10 PM   #2
LeBueno
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Quote:
Originally Posted by Doolar View Post
I myself cut the engines back to 50rpm as mentioned above and keep it there changing course by 3-5 degrees to the port or starboard and never more. I never go to flank while depth charges are raining down. I maintain 50rpm. Most have had good results with this tactic, I haven't. Maybe my timing's off, cause all I accomplish is re-alerting them. As for depth, I like to maintain the option of being able to dive deeper if need be. I don't like to loose my depth option right away. so I usually like to be at between 140-160 meters for starters. That way I can go up, down, port or starboard, if I need to. I also never ever use time compression to speed thing up, you might not be able to react to something in time or worse, recover. I play it like this and eventually they move off. Finally when the do give up, I wait for them to get about 6km away before coming off silent running and slide away at 3kts and reload tubes. When they're 10kms distant, I surface, recharge, and send BDU a patrol status report. I find that escaping is just as or more exciting then hunting
Thanks, good advice! However, I can't find the RPM gauges. Are they hidden somewhere?
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Old 06-27-19, 02:48 PM   #3
John Pancoast
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Originally Posted by LeBueno View Post
Thanks, good advice! However, I can't find the RPM gauges. Are they hidden somewhere?
They're on the starboard side (right) side of the sub if you're looking toward the forward command room hatch.
Right click on your engineer/helmsman and pivot your view 90 degrees starboard and you'll get a closer view which you can set the rpm at. Right click again to go back to the preview viewpoint.
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Old 06-28-19, 03:31 PM   #4
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There are RPM repeaters in the conning tower of the Type VII and IX that may be easier to read. I don't use a wide-screen GUI and set turns for the props to ~50 RPM from the conning tower screen.

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