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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bilge Rat
![]() Join Date: Sep 2014
Posts: 1
Downloads: 24
Uploads: 0
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Good news indeed! I will now add it to my list of sims to watch for.
The reason I haven't bought it is the multiplayer focus. I prefer single player games and avoid multiplayer. I play games to get away from other humans, not interact with them even more... |
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#2 |
Gefallen Engel U-666
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TalonCG2!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#3 |
Seaman
![]() Join Date: Feb 2008
Location: Houston, Texas
Posts: 41
Downloads: 16
Uploads: 0
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I think this will make MP much better as well.
Obedient and competent sailors to man the helm and dive planes are hard to find. |
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#4 |
Soundman
![]() Join Date: Nov 2007
Posts: 142
Downloads: 51
Uploads: 0
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Would be nice if one can choose to turn the bots on or off. I really like SP without the bots. Kind of challenging....
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#5 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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I too find it hard to schedule exact play hours to join groups. I play when I can, usually singleplayer games.
Kickstarter funding might work if the goal was reasonable with stretch goals and bonus extras that link directly to stated dev steps/intentions. That is, improvements in stages-identified by funding levels that are close enough to be believeable--easily reached. There are many thousands of sub gamers out there, many still on the fence about this game. KS would/could reach out to them with tempting improvements beyond the current excellent game experience. Don't forget frequent dev updates to keep interest alive.
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#6 |
Born to Run Silent
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Thanks for the feedback, Raymond, good info, and that really helps.
At this stage we can manage to incorporate single player interface without a Kickstarter. It will take a little time and testing but when it comes out, I anticipate a surge in sales and interest. And of course, people who already own Wolfpack will get the expansion free!
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SUBSIM - 26 Years on the Web |
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#7 |
Born to Run Silent
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Update! New cool features have been decided. It's looking good.
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SUBSIM - 26 Years on the Web |
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#8 |
Swabbie
![]() Join Date: May 2019
Location: Canary Islands
Posts: 8
Downloads: 2
Uploads: 0
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Shut up and take my money!
![]() I didn't join untill now cause i live on a small island in the Atlantik with a lousy internet connection-especially in the summertime. But with the SP i will have a look and winter-is-coming then i'll be prepared for MP. ![]() p.s. Good work! I watched a couple of vids on YT and it looks amazing! ![]() |
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#9 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > PeterS & TalonCG2
Subsim <> Make A Donation <> See The Benefits <> Support The Community
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#10 |
Lieutenant
![]() Join Date: Aug 2009
Posts: 267
Downloads: 971
Uploads: 0
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okay.
in sh3 multiplayer missions are random. I mean that the uboats appear in attack position, near the convoy. This in wolfpacks would be very good. If you want historical convoys you just have to design the mission and create it |
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#11 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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Oh yeah, I forgot SH3 also has multiplayer. In that regard it is quite similar I guess. (except that you have to run around more to operate it at this time) I never played SH3 multiplayer. I was thinking the single player playstyle of it. Sorry for misunderstanding.
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My site downloads: https://ricojansen.nl/downloads |
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#12 |
Soundman
![]() Join Date: May 2004
Posts: 144
Downloads: 100
Uploads: 0
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Quick question on Solo Play + Bots
![]() Is there a plan to introduce a Save Mission function for SP? It would be fantastic, too many times did real life get in my way, forcing me to simply cancel the mission !!! Cheers, Lost Last edited by Lost At Sea; 09-20-19 at 01:12 AM. |
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#13 | |
Watch
![]() Join Date: Jul 2013
Posts: 18
Downloads: 11
Uploads: 0
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and a big thank you to the whole team for the efforts on a Single player mode. Cheers ![]() |
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#14 | |
Born to Run Silent
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![]() Quote:
Yes, and it adds tremendously to a game; meaning 2, 3, 4 guys can easily control their own sub, shadow and attack the convoy from all sides, and wreak havoc. In missions with 10 escorts and 30 merchants, at night, with flares raining down, it gets pretty intense.
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SUBSIM - 26 Years on the Web |
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single player |
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