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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Sailor man
![]() Join Date: Jan 2013
Location: Hong Kong
Posts: 50
Downloads: 78
Uploads: 3
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#2 |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
Uploads: 0
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I am currently working on a method based on radial speed rule
(Bearing Rate=(Target Speed*sinAOB-Ownspeed*sin(LeadingAngle))/Range) By taking into consideration that the new AOB=PREVIOUSAOB+BEARINGCHANGE Then if you apply the Rule of Sins for three individual bearing shootings and counting manualy the bearing rate, you can have a final equation with an unkown target speed or sinAOB. The maths are too long for the moment and require patience!
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#3 | |
Sailor man
![]() Join Date: Jan 2013
Location: Hong Kong
Posts: 50
Downloads: 78
Uploads: 3
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For computational convenience the boat is always assumed to be able to instantaneously change speed or course at each observation point, but in reality it cannot. And any departure from these idealisations introduce errors. That's why I use distance and direction between two observation points for computation. |
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