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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Mar 2014
Location: Germany
Posts: 62
Downloads: 73
Uploads: 0
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There were all options in real Uboats and I agree Wolfpack should have these features!
The problem with flooding the tubes though is that this was done in the bow/stern compartments which aren't modeled in Wolfpack, so the controls would be inaccessible to players (which stinks because half the fun of the game is manipulating the levers and valves and other gizmos). |
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#2 |
Watch
![]() Join Date: Jul 2015
Location: Ocean of a thousand lakes
Posts: 16
Downloads: 9
Uploads: 0
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Considering that the players are presently only able to access the bridge and radio room, AKA are the officers of the boat, it could make sense immersion-vise that there are other crew handling the other aspects of the boat operations.
So, that brings us to the issue at hand. Could there be a system implemented to issue commands to other parts of the boat, ie: the other AI crew members? |
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#3 | |
Neptune's daughter
![]() Join Date: Apr 2007
Posts: 325
Downloads: 164
Uploads: 0
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